Modding confirmed, and PC mods play on Xbox

Post » Thu Nov 26, 2015 10:23 pm

Todd confirmed that modding in fallout 4 can be transferred and played for free onto Xbox One.
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joannARRGH
 
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Post » Fri Nov 27, 2015 12:40 am

Just out of curiosity which interview was this?

Edit: in the MS conference

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sally coker
 
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Post » Thu Nov 26, 2015 11:04 pm

How will this work for heavy duty texture/gfx mods?

I feel they will filter what can be placed into XBL

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Nomee
 
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Post » Fri Nov 27, 2015 8:46 am

Source of this information?

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biiibi
 
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Post » Thu Nov 26, 2015 9:07 pm

Todd just announced it in the MS E3 conference.
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Avril Louise
 
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Post » Fri Nov 27, 2015 4:57 am

Todd was on stage @ the Xbox presser.

A tad suprised tbh...

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Chenae Butler
 
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Post » Fri Nov 27, 2015 9:38 am

And now I am officially debating buying an Xbox instead of a PS4. :P

It was on the live E3 stream, during the Xbox media show.

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how solid
 
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Post » Fri Nov 27, 2015 12:26 am

Okay thanks!

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Jack
 
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Post » Fri Nov 27, 2015 9:43 am

Uh, I smell paid mods.

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Queen of Spades
 
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Post » Thu Nov 26, 2015 10:58 pm

So they're going to allow PC mods on consoles, but only on XBox One? PS4 players are SOL?

Yeah, that's gonna end well. :bonk:

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Elisabete Gaspar
 
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Post » Fri Nov 27, 2015 12:24 am


Sony need to pull their finger out then.
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Sarah Knight
 
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Post » Fri Nov 27, 2015 2:52 am

Not surprised - the Xbox 1 is closer to a PC than the Xbox 360, after all.

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Ladymorphine
 
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Post » Thu Nov 26, 2015 9:01 pm

Deep frying the Xbox One

Edit I swear I wrote X.B.O.N.E Edit. 2 Why!!!??? is it cencoring it?

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Taylor Tifany
 
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Post » Fri Nov 27, 2015 6:41 am

I only upload my mods to the Nexus, which obviously won't be available to console users. I can already see an extremely small library of mods for Xbox users.

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Killer McCracken
 
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Post » Fri Nov 27, 2015 7:01 am

Todd did say it was going to be for free.

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Ashley Tamen
 
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Post » Thu Nov 26, 2015 10:43 pm

About the same as a PC with similar graphics capabilities, I imagine.

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Tiffany Castillo
 
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Post » Fri Nov 27, 2015 8:46 am

They will be free.

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sw1ss
 
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Post » Fri Nov 27, 2015 6:46 am


what does that smell like?
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Aman Bhattal
 
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Post » Thu Nov 26, 2015 8:33 pm

Did Todd Howard specifically say they were exclusive to Xbox? I mean, he presented it at Microsoft's conference, but maybe he'll do the same for Sony? :shrug:

That would svck if it were exclusive to Xbox. Curious has to how it will work as well in regards to where the mods will be coming from?

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IM NOT EASY
 
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Post » Fri Nov 27, 2015 12:20 am

After what happen with Skyrim I doubt Bethseda really care about PS gamers.

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Joanne Crump
 
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Post » Fri Nov 27, 2015 12:55 am

Yeah...

It's impressive, but I wonder how they are going to be able to port mods to the Xbox One while guaranteeing safe gameplay? Console software isn't as readily manipulated as a Desktop should be.

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chloe hampson
 
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Post » Fri Nov 27, 2015 6:35 am

I'm still getting it for ps4 for my vanilla experience but it's really looking like this be the last Bethesda game for me.
Mods for xbox1, congrats xbox1 users, but now Microsoft or Bethesda has to spend money on an organizer for the mods. Without an organizer, I would bet money we will hear a lot of wailing and gnashing of teeth because someone downloaded something before they were supposed to download something else and now the Xbox just resets when they play the game.

I hope they have thought all this though.
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Rhiannon Jones
 
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Post » Fri Nov 27, 2015 7:47 am

If F4 doesn't have script extender functionality built in, then Xbox's library was already bound to be much smaller.

It's better than nothing and a step in the right direction for Microsoft.

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Robert
 
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Post » Thu Nov 26, 2015 11:25 pm

I wonder how this will work out. Can't really be bothered to alter work for consoles or go through hoops to make it work on a lesser system. Did they say anything on the hardware side?

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Gavin Roberts
 
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Post » Fri Nov 27, 2015 9:06 am

Can already see a mountain of potential problems. On X1 how is mod management going to be handled? What about load order which is quite crucial? Mod compatibility with each other? Merging leveled lists?

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Christine
 
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