Hey guys, I've been trying to create my first retexture for a piece of armor using the Perceptual Moon tutorial, and unfortunately it doesn't include instructions on how to implement a new texture into existing armor in-game in the CS. To be more specific, I can see the retexture on the mesh model of the cuirass when it's dropped/on display/on the ground, but when I am wearing it, I am seeing the original game's texture. In the CS, I simply inserted the exact same .NIF model file names as were originally, but with my altered meshes, in this case:
a_art_ebon_cuirass_GND
This NIF was what I saw in both CS objects that represented that piece of armor, so therefore I replaced both versions with my same altered version of that GND nif file.
Also, my new icon file is TGA and includes my 32x32 picture of the item with no background as I've saved it in photoshop, but in-game the icon is an empty box.
Thanks in advance of course for any help. You can expect a release when everything would be working in order, and possible improved versions.