Models

Post » Tue May 08, 2012 6:53 am

If I make models with blender what kind of file would I have to save them to so they can work with morrowind. Also what kind animation files does morrowind use?
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Rob Smith
 
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Post » Tue May 08, 2012 7:24 am

Morrowind uses a nif file for models and kf file for animations. You need the blender nif plugin and Python and some other stuff to make it work. I had a hell of a time getting it to work, hopefully it's easier for you. All that junk can be found on the niftools site, I'm sure someone has a link. (I just don't because I'm a noob, sorry. :x)
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Aman Bhattal
 
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Post » Tue May 08, 2012 9:25 am

Ok thanks. I don't want to be using the wrong type.
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candice keenan
 
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