It is admittedly hard to run a pure CONAN char in the SKYRIM environment. Many difficulties arise - since the use of weapon and armor enhancing tools such as alchemy and enchanting cannot be used.
AND YET - the drive to become a CHAR that is incredibly powerful, GIFTED in the weapons and armor that are worn and put into play is there....
We simply choose not to be SPELLCASTERS.
But this means we become something ELSE
What is that?
How do we classify it?
I have drifted back and forth in my thinking about this. To create a "WARRIOR" who is given the advantages of enchanting all manner of things, the skill of alchemy run to the max, but not to cast spells at adversaries - one who uses what he/she makes regardless of the means to create them.....
And to trap souls and make use of soul gems.
THIS IS NOT A PURE CONAN.
It is.....
"OTHER"
But what?
There is that pure drive to create a character who is overwhelming, warlord or whatever you may term it, but one who uses weapons and armor only and their main strength above all.
Who places no reliance on throwing magicka as such at opponents, but will not stint to create the most devastating weaponry and protection possible.
It smacks of the DUNMER influence, does it not? Or is it more the Khaajit? Or the Argonian....
At this point I cannot say. But it intrigues the imagination. Who or what would set foot down such a path, and why?
Above all the thing that goes around and around in my mind is WHY?
That is the key RP concept I think - right there