From what I've read so far, this can be complicated due to
A) the fact that harvestables are split between activators, Tree* objects, and Flora* objects (and container objects, like beehives), which vary in their configurability/scriptability
and B ) these types of objects are (apparently?) not affected by a cell's reset time, or so http://www.creationkit.com/Cell_Reset would have me believe.
First off, as a new modder I don't fully understand cell reset time. Apparently it can vary from "No Reset" to "Configurable Reset", and such... I think.
- How can one modify the cell reset time of a custom interior cell?
- What in my garden, if anything, should I expect to respawn when a cell resets?
- And just to be super ultra sure, a cell reset isn't going to affect my standard PlayerHouseChest objects right?
Thanks for any info,
== Roachy