I just have a couple of questions about the GECK, specifically, I want to change the stats (and models) of some weapons
Now, I have the GECK, and I open the Fallout master file, find the weapon file (32. pistol say), make the changes I want, and then this is where I hit the problem...
Obviously if I want to make the changes I have to save them don't I?... Where exactly do I find the Fallout master file so I can save the changes?
Or if what I've been doing is incorrect, how do I make these changes?
Next....
When trying to modify an aspect of a mod I've downloaded (which is also a master file which relies on other masters) it says that I cannot open said master file, because doing so requires opening all the other masters it relies on, hence it aborts the load. Any way around this?
Lastly, How do I find item ID numbers via the GECK? Is this possible? It's just I have an item from a mod I want to get without working for it (lazy I know, but I need to see if it works, and I don't want to waste my time working and then watching it not work on me) - this is actually dependant on whether I can sort out the above issue regarding the master file...
Thanks!