Mods and Bethesda trying to get them on consoles

Post » Wed Jul 13, 2011 6:26 pm

I agree with you. My old rig which was replaced only a few months ago sported 6 gb ram, 750 watts power supply, amd dual core processor, and an nvidia 250 gts video card, yet could barely run Oblivion "better" than the console versions. If I turned up the graphic settings to rival the console versions, I would encounter quite a bit of stuttering which sometimes led to crashes. The same went for Fallout 3. If I had the graphic settings to where the graphics looked identical to the console versions, my game would run smoother. My old rig was well over the $500 mark as well...


That's because of how poorly optimized OB and FO:3 were for PC, not because of the PC itself.
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JAY
 
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Post » Wed Jul 13, 2011 6:01 pm

Just going to kill off the pc, i don't want that to happen, PC mods ftw
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Anna Kyselova
 
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Post » Wed Jul 13, 2011 7:44 am

Not sure what this has to do with Console mods, but me personally..... I would avoid IBuyPower. If you are going to buy a PC stick with some place more reputable, like Dell or Alienware. I know people don't like Alienware, but I had a great experience with them when I bought one.


Alienware, Dell, etc inflates their prices WAY too much.

Believe me, it's more worth to learn about PC components (it's not SO difficult, really), and buy the parts separately, then either assemble them yourself, or get them assembled in any computer store for 50 bucks.
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Jason Rice
 
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Post » Wed Jul 13, 2011 6:11 pm

The meshes and textures would most likely have to be meshes that Bethesda has created and part of the game. Allowing home made meshes and textures is a recipe for disaster since Microsoft nor Sony has anyway to regulate those.


Well, that's why I said vanilla meshes and textures...
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Rob Smith
 
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Post » Wed Jul 13, 2011 7:11 pm

Well, that's why I said vanilla meshes and textures...


And what exactly would you do with them? Modify armor/damage values and little else? Is it really worth all the trouble for such a pitiful feature?
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sam westover
 
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Post » Wed Jul 13, 2011 8:20 pm

Alienware, Dell, etc inflates their prices WAY too much.Believe me, it's more worth to learn about PC components (it's not SO difficult, really), and buy the parts separately, then either assemble them yourself, or get them assembled in any computer store for 50 bucks.


I would definitly build one myself. I have bought only 4 computers in the last 20 years, 2 of them are laptops since I don't mess with those. For a gaming rig, definitly build yourself. However, not everyone wants to mess with it. That's why I recomended Dell and Alienware. They might be more expensive, but you will get something that works and their customer support is good as well.


Well, that's why I said vanilla meshes and textures...


I was thinking you were talking user made meshes and textures and somehow keeping them plain.
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Brooks Hardison
 
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Post » Wed Jul 13, 2011 2:47 pm

Most decent mods run modder-written executable code, which may or may not provide an exploit hackers can use to break the security on the console.

Neither Sony nor M$ is eager to jump into that hole blind.
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Robert DeLarosa
 
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Post » Wed Jul 13, 2011 10:08 pm

It does work.
You just have to have a dev kit.
By the next cycle of consoles I imagine the internet access will be so heavily intertwined in the development of the console that anything will be possible.
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Shaylee Shaw
 
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Post » Wed Jul 13, 2011 10:30 pm

With sony there is a chance look at little big planet and modnation racers.
With microsoft well you got about as much chance as elvis crashing a ufo into the loch ness monster.
The bbc wanted the iplayer on xbox live and microsoft wanted to charge for it so it fell through.
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Carlos Rojas
 
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Post » Wed Jul 13, 2011 4:58 pm

Not really they are trying to get them but not on release hasn't been confirmed.

Yes really, Todd said it isn't somthing we'll see for Skyrim.
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Antonio Gigliotta
 
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Post » Wed Jul 13, 2011 9:36 pm

Yes really, Todd said it isn't somthing we'll see for Skyrim.

No he didn't. He said that it won't happen at release but beyond that is unknown.
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Amy Smith
 
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Post » Wed Jul 13, 2011 10:13 am

No he didn't. He said that it won't happen at release but beyond that is unknown.

He said it wasn't somthing that will come to Skyrim. Fact. I guarantee no mods for console Skyrim ever. M$ isn't about to let them come to the 360.
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Mr. Allen
 
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Post » Wed Jul 13, 2011 11:24 am

He said it wasn't somthing that will come to Skyrim. Fact.

Your arrogance is staggering. Your wrong. Those were not Todd's words.
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Jack Bryan
 
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Post » Wed Jul 13, 2011 4:37 pm

or is it you? Truth hurts sometimes ya know... but doesn't mean its not the truth

Todd can claim anything he wants limitations decide what happens not him as I said previously larger Developers then Beth tried it and the most "modding" there is maps editors
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JR Cash
 
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Post » Wed Jul 13, 2011 10:35 pm

M$ will never let mods come to Skyrim. Fact.
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how solid
 
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Post » Wed Jul 13, 2011 3:13 pm

M$ will never let mods come to Skyrim. Fact.

Irrelevant. Your misquoting Todd. Fact.
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Cool Man Sam
 
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Post » Wed Jul 13, 2011 8:51 pm

Irrelevant. Your misquoting Todd. Fact.

No mods for console Skyrim. Fact. It's simple logic really.
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Rachell Katherine
 
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Post » Wed Jul 13, 2011 4:42 pm

M$ will never let mods come to Skyrim. Fact.


Most likely, but there is at least one proof of concept on the 360, the http://www.rockband.com/rock-band-network. A self-moderating community with a good rating/ review system could be do-able. I suspect MS is more worried about security than anything as I'm sure the mods could be used for malicious intent.
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Beast Attire
 
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Post » Wed Jul 13, 2011 7:05 pm

No mods for console Skyrim. Fact. It's simple logic really.

Not really. Todd didn't preclude it and unless you work for MS you can't say anything on the subject is fact. Get over yourself.
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Joe Alvarado
 
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Post » Wed Jul 13, 2011 1:01 pm

Most likely, but there is at least one proof of concept on the 360, the http://www.rockband.com/rock-band-network. A self-moderating community with a good rating/ review system could be do-able. I suspect MS is more worried about security than anything as I'm sure the mod's could be used for malicious intent.

I agree that its doable. Although a RB mod is far from a ES mod. I dont see M$ ever letting us DL player made premium mods. There's no reason to give us free stuff if they can charge.
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brian adkins
 
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Post » Wed Jul 13, 2011 11:27 pm

I agree that its doable. Although a RB mod is far from a ES mod. I dont see M$ ever letting us DL player made premium mods. There's no reason to give us free stuff if they can charge.


It could be for Gold Subscribers only. I agree, RB mods are far from ES, but it's more the community you have to look at. It's largely self moderating, and integrating the console mod community with the PC could be a good way to get the word out to the console to quickly and efficiently rate mods for console distribution; only pushing those mods over a certain rating on the PC to the console side of the ESN (Elder Scrolls Network ;) ).
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Len swann
 
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Post » Wed Jul 13, 2011 11:32 am

It could be for Gold Subscribers only. I agree, RB mods are far from ES, but it's more the community you have to look at. It's largely self moderating, and integrating the console mod community with the PC could be a good way to get the word out to the console to quickly and efficiently rate mods for console distribution; only pushing those mods over a certain rating on the PC to the console side of the ESN (Elder Scrolls Netowrok ;) ).

M$ is considering another Gold price hike, unless Beth paid M$ to let us have mods, I never see it happening. And definitely not for Sky. I wish they would,but its Microsoft. I would love, love some mods, so I dont have to get a PC for Sky, but frickin Micro is way too greedy.
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Emilie M
 
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Post » Wed Jul 13, 2011 11:54 am

Then, respectfully, You got ripped off. A simple $50 card today on a stock computer (PSU permitting) can outperform a console. So $400-500 for a computer plus OS, minus periferals is all it takes. Plus an upgrade every 2-3 years and you are paying less then a console and their games.


Yeeeeahh... did you read what you wrote? haha :)

I haven't had to upgrade for 6 years, and won't have to for the next several. Does the PC have better graphics? Sure. But this doesn't equate to the 360 having bad graphics. In fact, I think those 360 graphics of Skyrim look great. I've saved a lot of money. And I get to play on my 52 inch 1080p HDTV. I'm suffering so much! ;)

P.S. I type this all in jest, but I definitely get frustrated with the PC elitist attitude. It's like the [censored] envy guy who buys the tiny porsche. I'm definitely not saying you're a PC elitist or that you envy anything ;) Just desperately trying to make a point.
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OnlyDumazzapplyhere
 
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Post » Wed Jul 13, 2011 4:02 pm

M$ is considering another Gold price hike, unless Beth paid M$ to let us have mods, I never see it happening. And definitely not for Sky. I wish they would,but its Microsoft. I would love, love some mods, so I dont have to get a PC for Sky, but frickin Micro is way too greedy.


MS is a business, and they have to make money somehow. I can't blame a company for trying to make money as that's what businesses are built to do. There are two sides to the coin and there may be a balance. I suspect if BGS can find a way to balance MS' fears about cost and security than we'll see mods on consoles. It's not too far fetched.
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Mr.Broom30
 
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Post » Wed Jul 13, 2011 11:05 am

If Bethesda does pull through with the mods on consoles then that will bridge the gap between console play and PC play.
Basically the only reason why someone would get a game on the PC is so you can mod it.

I think that what they will do is have the community vote on the best mods on the website.
Then get the highest voted mods that are not unbalanced and fair then somehow impliment them into the console game.

Probably through DLC? However, it will be a task to inspect it and get it ready for download.
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JUDY FIGHTS
 
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