Mods available to all

Post » Mon May 13, 2013 11:20 am

So Todd Howard was talking about making the modding communities mods not only available to the PC users but also the console users. I know I can find the interviews where he discusses it. I get that it's difficult but I'm not talking about the huge mods that are on the modding sights but simple retexturing mods for armors and weapons. I also would like the new spells that modders are creating. Finally even the new Armour and weapons you modders come out with would be sweet to have access to. I understand this is a difficult process but these aren't large mods and still bring fresh material to the game for console players that envy what the pc players have.
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R.I.p MOmmy
 
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Post » Mon May 13, 2013 2:23 pm

They have finnished with Skyrim.
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Jimmie Allen
 
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Post » Mon May 13, 2013 3:42 pm

It's not a Bethesda issue, it's a Sony/Microsoft issue and what they will or won't allow.

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Jesus Lopez
 
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Post » Mon May 13, 2013 11:03 am

Until or unless the companies have some way to control the content, I doubt it will ever happen. There are also issues of compatibility and capability. Without offense intended, there are mods out made for the pc that would be a really bad idea to try to run on a console. Who would be responsible for making sure the mods don't conflict with each other? Who deals with mods that accidentally break quests? Let alone the issues with content; I don't think either Sony or Microsoft would allow a "killable kids" mod, or the torture chamber mod, or the Michael Jackson with kids mod, or, well, you get the idea.

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Sara Lee
 
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Post » Mon May 13, 2013 3:46 pm

Especially them.

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Matthew Aaron Evans
 
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Post » Mon May 13, 2013 11:32 am


Iirc microsoft was on board for mods, sony was the problem...especially since the PS3 has a ton of memory issues.
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Sophie Miller
 
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Post » Mon May 13, 2013 1:59 am

Don't start console wars...
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sam westover
 
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Post » Mon May 13, 2013 4:36 am

Oh please. I know that the PS3 can't handle much more, but Microsoft was on board for other peoples content? Right.

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Shannon Marie Jones
 
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Post » Mon May 13, 2013 3:09 am

Thissss topic is gona be locked... don't say i didn't warn yeh.
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Cameron Wood
 
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Post » Mon May 13, 2013 6:24 am

No one is talking about which console is better.

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Big mike
 
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Post » Mon May 13, 2013 9:49 am

This, basically.

When console manufacturers and Bethesda can come up with a solution that gives them the kind of control they want/need and assuming the consoles -at the time- can handle them performance wise, mods are a possibility.

Until then.. a pipe dream.

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Stacey Mason
 
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Post » Mon May 13, 2013 7:42 am

Both consoles have their flaws
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Heather Kush
 
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Post » Mon May 13, 2013 4:25 am

Yes, them. They live! You need a special pair of sunglasses to see them though (all the employees of Microsoft really look like Bill Gates!).

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Soraya Davy
 
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Post » Mon May 13, 2013 8:48 am

I think MS will try to keep console modding down so people would still be buying gaming PCs. That's what I'd do, consoles are catching up on PC gaming so they need something to give advantage to the PC market since that MS's main source of revenue. But that's just a guess.

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Danny Blight
 
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Post » Mon May 13, 2013 4:48 am


I'm just saying, I remember reading an article saying Sony was the one to turn down mods.
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Jessie
 
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Post » Mon May 13, 2013 5:16 am

All I'm saying is why can't some of these smaller mods make it onto the consoles. I realize the politics and opinions behind this topic are vast. I guess the better question to ask is do you think these pc mods should make their way on the consoles or not. If so should bethesda charge or make them free?
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Far'ed K.G.h.m
 
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Post » Mon May 13, 2013 4:35 pm

Welcome to the forums!

Todd says a lot of things, and not all of them turn out to be true. Particularly stuff he says to hype a game before it's released.

Edit: Just saw you joined before I did... So...

Welcome to actually posting on the forums!

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natalie mccormick
 
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Post » Mon May 13, 2013 5:40 am

Smaller mods would be fine, ones that a third party could certify for MS, but the bigger ones would never make it for this gen consoles, they would go boom.

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Ludivine Poussineau
 
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Post » Mon May 13, 2013 3:54 am

I'm not really fussed about mods on consoles. You wouldn't be able to create mods unless you had a decent PC, and if you had a decent PC you wouldn't be playing on the console.

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Jessica Lloyd
 
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Post » Mon May 13, 2013 1:20 am

Perhaps you didn't see the Moderator post shortly before yours. It appears you're wrong.

I'd be curious to see your sources for that. It's a strange thing to think of Microsoft being on board for that. Iirc, Microsoft had said they wanted to stop making the Xbox because gaming is bad for child obesity. (Doesn't make it true, does it) :P

As for Todd Howard's comment about mods. Didn't he say something about he'd like to see that happen? Just because the guy was fantasizing in an interview doesn't mean it will or should happen. As others have said it's up to the companies like Microsoft or Playstation whether they want to make their systems capable of such things. (Their marketplaces and the game systems themselves) Bethesda can hope for all they want, doesn't make it happen.

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Del Arte
 
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Post » Mon May 13, 2013 6:56 am

I'm surprised she didn't lock it. That is usually the closing comment.

Maybe she just missed the "lock" button. These threads almost always never make it to far into the first page.

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Alex Vincent
 
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Post » Mon May 13, 2013 6:52 am

"Mods" for console are called DLC that Bethesda makes themselves to give for free or to sell it.

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DAVId Bryant
 
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