Well, here's a weird one:
It happened to me before, on different characters and on different PCs and I still don't know where it comes from.
Basically, over the course of a playthrough with one character, mods with multiple functionalities will lose some of them.
Sounds a bit weird, so let me give you a few examples:
I start a new character, and I have mods installed like Convenient Horses, Enchanted Arsenal, or Moonlight Tales.
At the beginning of this character's playthrough, everything works just fine: the horses have special keys for quick dismounts, the Enchantments allow customization, the werewolf transformation allow power-jumping and revert form on a press of a bound key, everything's just peachy.
Then, over the course of the playthrough, some/many, but not all of the mods' functionalities will stop working, while the mod itself still is there. The Convenient Horses mod will still allow multiple followers to saddle their own horse, but the key-binding options won't work anymore. The Enchanted Arsenal will still modify the sound of the weapon drawn, but not the visuals of the actual enchantment. The Moonlight Tales mod will still use custom lunar phases, textures etc, but the special key-bound abilities of the werewolf like the power-jump will not work anymore, while things like the post-transformation re-equipper will still work.
And if I start a completely new character, those mods will work again! And then later start to fail again! It's all very confusing...
I use the Nexus Mod Manager, Loot, and I cleaned all the files that had to be cleaned (and I didn't clean those that shouldn't be cleaned), crashes in-game are rare and the load-order itself doesn't seem to be at fault.
I never do anything crazy with mods, and in general I just don't risk mods that might cause compatibility issues, and I don't modify my mod set-up once I start out with a character.
This is all quite confusing to me, and if anyone would have a suggestion as to what might be the problem, I would be very grateful.