Here are some random comments/observations/criticisms/suggestions:
I'm not too fond of the renaming of regular Mogs into "High Mogs". I don't really see the point.
-Breaker affinity is kept from my patch, but works differently: instead of switching over to a 1 handed, faster version, it simply adds a feather ability equal to the breaker's weight when equipped by a (Player) mog, plus a minor other ability.
I would vote for a lower feather ability (i.e: half of the weapon's weight) to prevent the player's stats from becoming pointless.
I also welcome the
Moogle Temple implementation. I think it should be located in a remote, out-of-the-way place, possibly at the top of a mountain. Most of the inhabitants of Vvardenfell shouldn't know about its existence. Only scholars and some scouts may have heard rumors about it, and Mogs should not mention it to human and elves unless they have a high disposition.
Idea for a quest: find the location of the Moogle Temple?
Of course, one would need a good pretext to do so… <_<
I'm thinking about taking the prinny out, since it's really just a glorified Tainted Ebony Breaker.
How about changing the model? i.e. use a the model of a third party breaker mod (there are about a dozen out there). This would make the weapon truly unique.
I don't like the sound of that.
Giving the player the option to choose between winged or not winged version is enough IMO.
Regarding the Mog's personality:
The way I see it, all Moogles (regular, Kage, Forest) should get along better with other beast races. Forest Mogs could get along even better with Argonians, but that should be only a slight bonus in their disposition. Following the same logic, the Kage (stealthy by nature) could have more affinity with Khajiits.
I don't picture the regular Moogles as calculative and ethnocentric enough to:
(take a) mixed amount of interest in the political field (more or less to help secure a future for themselves and their race)
Similarly, the following quotes sound out of character to me:
Also they share somewhat of a distain for Khajiits... possibly due to the rivally between valenwood and elsewyr.
- They don't get along well with High Moogles.
Mogs don't strike me as the xenophobic kind. I tend to attribute the relative isolation of Forest Mog to their will to be left alone, and the shady ways of the Kage to their, er, well, shady nature. :shrug:
I definitely don't like the whole concept of defining the Mogs species (and the way they are considered by other races) in relation with their intelligence.
Besides, shouldn't the Forest Mogs be the more intelligent? After all, Rain_rTw, their creator, describes them as "mystical Moogles". To me it's code word for "magical Moogle".
The way I see it, Forest Mogs and Kage Mog are "specialized" Moogles: the former being the magic-inclined Mog and the latter the stealthy Mog. With the regular Moogle being the Jack-of-all-trades.
Because of their recent arrival and their nature, none of the Mog species should have much interest for Vvardenfell politics.
I would scale it this way:
. Regular Mogs => "mixed amount of interest", as you stated. I would attribute it more to their sociable nature, curiosity and will of integration than actual interest.
. Kage Mogs => punctual, opportunistic interest. I view the Kage as the most self-centered species of Mogs.
. Forest Mogs => utmost indifference. They shouldn't even pretend to have the slightest interest.
Well, that's how I see them, anyway. :disco:
Hopefully others players will share their thoughts on the matter.