And below that list is info on how to fix your Hands Bug!!!
Mog*Mod
Thread
#10
These threads are for the continuation of furthing the Morrowind Mog*Mod Modding Community and for posting and listing any new releases and/or ideas for anything Mog*Mod releated. These threads have, in the past, and are still yet to be I'm sure, been instramental in orginisizing and informing all those that care about any new ideas/plans/wips/rels/etc related to said Mog*Mod (for Morrowind).
These threads are also a saving grace to all the non-Mog*Mod fans that use these forums, as these threads also serve as a location for new users to come and ask questions, espiecally about the same few bugs that many many people seem to come across. Before these threads came about, the forums was consintly flooded with the same mog questions over and over and over. Much like all the inane "best mods" theads that are still plaguing the forum.
Thank you,
:foodndrink:
http://en.wikipedia.org/wiki/Moogle
http://machall.com/mog/faq.html
If there are any errors or oversights in this post please PM me, thanks!
Old thread, http://www.elderscrolls.com/forums/index.php?showtopic=604054
Old thread, http://www.elderscrolls.com/forums/index.php?showtopic=566846
Old thread, http://www.elderscrolls.com/forums/index.php?showtopic=563263
http://www.elderscrolls.com/forums/index.php?showtopic=585547, version two. (made by fans of Mog*Mod, not Ian)
MOD List
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║MOG*MOD: v4b
║Ian McConville
║http://www.rpgplanet.com/morrowind/modpics/mog_shot.jpg
║http://digitalarts.bgsu.edu/portfolios/ianrmcc/public_html/MogMod_v4b_2.zip
║Simply adds the player race 'Moogle' to the list of selectable races to morrowind.
║Compatable with both expansions but not required. However, the expansions
║are highly recommended, otherwise the moogle characters end up looking really tall.
║Known issues: - No Hair - Certain armors may look silly on a mog character -
║Alpha channel issues with invisibility spell - Mog Werewolves jump really fricken high -
║Player may appear cuter then recommended by health officials.
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║Mog Fixes
║Ger
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=835
║This Release is a simple little collection of ESPs that correct
║a couple of minor bugs in Ian's release of the Mog Mod V4B which
║are Female hand fix, height fix and jump fix.
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----- Weapons and Armor -----
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║Mog Helms
║Ger
║http://machall.com/mog/files/Helms.jpg
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=829
║A collection of helms for Mogs. Includes Ian's original helms, 3 new helms, and a
║functional Wraithpaw (Wraithguard for Mogs).
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║Mog Ebony Helm Resource
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=830
║║An Ebony helm mesh for Mogs (no ESP).
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║Moogle Supplies 2.0
║Smite Plight
║http://smight.silgrad.com/Mods/Moogle%20Supplies%20v2.zip
║This version includes lots of gauntlets, headgear items and some random other gear.
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║MogArmor
║LordJBeckman
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=920
║Adds a few armors made for the Mog race, a ESP is included and the armor is placed in
║a contianer called _1MogArmor if you just want to tick the ESP and play.
║(I recommend you open it in the TesCS and assign stats and such, these are just temp stats)
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║Goggles
║Smite_Plight
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=565
║Adds one merchant to Maar Gan that sells several types of goggles for humanoids
║as well as some for mogs and werewolves.
║Note: Due to that fact that Argonians have boots for heads they cannot wear these goggles.
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║Kupo Nuts
║Marbred, LordJBeckman
║http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4746
║These magical Kupo Nuts are said to grow from trees in the Grazelands. 5 differant
║Nuts (including one normal enchantable one).
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║MogSwords
║LordJBeckman
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=921
║A few variations of the Breaker Swords from MogMod4B...
║(You have to assign the swords in the TesCS before you can use them)
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║More Breaker Swords
║by Marbred
║http://www.tessource.net/downloads/morrowind/ftp/marbred/MoreBreakerSwords.7z
║Adds over 157 breacker swords to mini-mog vendors around Vvardenfell. They can be found in several cities, so explore and you might find one!
║Includes two really cool breaker swords, the light and dark breaker.
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----- Moogle Races -----
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║Forest Mog
║Rain_rTw
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=529
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=530
║This is a simple mod that adds a new Playable subrace of Moogle, based on Ian's Mog*Mod version 4b.
║This subrace of Moogle has different abilities and color from the original
║but uses the same meshes and its textures are derivatives of Ian's originals.
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║Kage Mog
║Rain_rTw
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=665
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=665
║This is a simple mod that adds a new Playable subrace of Moogle, based on Ian's Mog*Mod version 4b.
║This subrace of Moogle has different abilities and color from
║the original but uses the same meshes and its textures are derivatives of Ian's originals.
║Kage (pronounced Kah-[censored] not cage) means shadow, and shadow
║describes these fellows very well.
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║BB mog female.
║Nisse14
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=979
║This changes how the female Moogles look which makes them look
║more "female". Requires MogMod, independant to Westly's BB Mogs.
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║BB female Upgrade
║Nisse14, and LordJB
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=983
║This is a bugfix for better mog females.
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║Westly's BB Mogs
║Westly
║http://i57.photobucket.com/albums/g235/Wesadam/Mog%20Mods/BBMOOGLE1.jpg
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=3280
║A very well done BB version of Mogs done by Westly. Unrelated to BB Mog Female.
║**Note: This download also includes Westly's Mog Head Pack. The .ESP's are seperate.
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║Glowy Blue Moogle Texture Replacement
║melonadejello
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=567
║A texture replacer for Ian McConville's MOG*MOD, turning male mogs a brilliant blue.
║There are no female textures. These can be used for females by renaming them.
║ **Make a backup of your original mog skins before installing!
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║Elendil Mog
║LordJBeckman
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=451
║No documentation included, author unknown. Three .NIF files included:
║- _1Elendil_Mog_L - _1Elendil_Mog_N - _1Elendil_Mog_R
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----- Addons -----
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║Mog Head Pack
║Westly
║Details http://i57.photobucket.com/albums/g235/Wesadam/Mog%20Mods/MogMaleMontage.jpg http://i57.photobucket.com/albums/g235/Wesadam/Mog%20Mods/MogFemaleMontage.jpg
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=3280║Adds 41 Male and 37 Female Mog Heads, including "Valenwood" mog heads and dyed fur markings.
║**Note: This download also includes Westly's BB Mogs. The .ESP's are seperate.
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║Mog Hair
║LordJBeckman
║http://tessource.net/files/image.php?id=11373
║http://tessource.net/files/file.php?id=7401#gallery
║This mod will add several hairstlyes and ponytails from Mog 2.b to the MogMod 4.b race.
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║MCA Mog Addon (with Voices)
║Marbred, DarkDragon
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=2366
add is three NPC races of
║mogs (over 570npcs) into the MCA leveled lists, over 140 Breaker Swords, over 40 pieces of
║mog-specific armor, and beast versions of most boots from the game
║(called 'shins'). Adds voices to Ian's Moogles using MCA Mog Add-on V5.
║There are over 100 voices total included. Covering greetings in all dispositions, idle voices, attack voices, flee ║voices, and hit voices.
║The mod requires: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=563 by Neoptolemus
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║MCA Kage Mog Addon
║Marbred
║http://www.tessource.net/downloads/morrowind/ftp/marbred/MCA_KageMogs.7z
║This adds the Kage Mog subrace to Morrowind Comes Alive and MCA Mog Addon.
║They're treated as a rarer type of mog in the game, so you won't see that many of
║them, and the one's you do see may not like you too much, or they'll just sneak
║away into the shadows. They're not all bad, though, just most of them.
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║Ultimate Ranger 2.0 - Mog Add On
║GhostNull
║http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=743
║This mod makes the custom race "Moogle" compatible with Ultimate Ranger 2.
║It does nothing extraordinary, just changes the scripts so the Mogs are recognized by
║Ultimate Ranger. Now your Moogles can fletch with the rest of 'em.
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║Moglits
║Marbred
║http://www.tessource.net/files/details.php?file=1381
║http://img.photobucket.com/albums/v668/JoseFuentes/Mog%20Crap/Splash_Moglits.jpg
║Adds various new types of 'mini-mogs' to the game. All are treated as creatures, hostile creatures.
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║Moogle Companions
║By Baratheon79
║http://baratheon79.rpgmods.com/companionmods.html (At the Bottom of the list)
║Adds two Mog companions, using Grumpy's scripts, in Ebonheart.
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║Moogle Temple
║nikikuriton
║http://www.tessource.net/files/file.php?id=1659
║This mod adds a cliff dwelling southeast of Seyda Need, easily accessible for a greenhorn Moogle new to the land.
║Adds 8 new mog hairstyles, weapons and armor based of of Final Fantasy 7, 10, and 10-2.
║'Japanese_House_Final' and 'MCA Mog Addon v5' mods are required.
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║Ren's Armory and Arms
║SneakyNinjaOtter (formerly by Sagoflit3)
║http://www.elderscrolls.com/forums/index.php?showtopic=560930
║The [in]famous Ren has started a new workshop under Suran, in hopes of starting a new life. She and a couple of her Mog friends are selling Moogle themed items; including breakers, helms, boots, and gauntlets.
║To feel at home in their new cave they have custom made [resized] furniture placed inside. They will also resize your existing armor(helms, boots, and some of the more powrful items in the game) to moogle
║proportions, as well as selling mog-themed items.
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║Koorishima: Mog Island
║Darkwolf82
║http://www.elderscrolls.com/forums/index.php?showtopic=566427&hl=
║A frozen island west of Solthsteim inhabited by Moogles. Features NPC's, Quests, new armors and weapons courtesy the community.
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║Mog*Mod Community Patch
║Everyone
║http://marbred.rethan-manor.net/page19.htm
║This should update the v4b Mog race to recent standards. You shouldn't be bothered by the "spiked hands"
║bug, or the "can't climb stairs" bug. As a mog you will now be able to pick from a wider set of hairs
║(depending on six) and will be able to aquire a fairly large amount of mog-spicific armours and weopons
║created by Smight Plight, Lord J Beckman, and Niki Kuriton.
║There are thress differant files you must download for complete installation.
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The Spiked Hands Bug
If these pics look familier:
http://i4.photobucket.com/albums/y139/trashguy/ScreenShot3.jpg
http://i4.photobucket.com/albums/y139/trashguy/ScreenShot2.jpg
http://i4.photobucket.com/albums/y139/trashguy/ScreenShot1-1.jpg
http://i4.photobucket.com/albums/y139/trashguy/ScreenShot0-1.jpg
... you've caught the bug.
There's two ways to fix this problem:
01 - Download and install the Mog Fixes listed above (which will also correct a couple other bugs).
02 - Do it yourself in the comfert of your own CS. Here's how...
2) Load the Mog Mod and set it as your active file
3) Go to the 'Body Parts' tab and click on the box that says 'Race' (There will be ID, Count, Type, and then Race) this sorts the entrys so all the parts from moogles are together
4) Scroll down till you find the 'Mog' race
5) Find the entry b_n_mog_f_hands.1st this is the first person view hands body part double click on it
6) Note the what it says in the button on the top right hand side(should be something like MOG_v4\f\mog_f_hands1st.nif)
7) Just above the entry for the first person hands is the entry for third person hands b_n_mog_f_hands
8. Click the button in the upper right hand corner (it will have a file name in it as well) change it to the filename you got from the first person hands.
9. Repeat 5-8 for the male entrys(b_n_mog_m_hands.1st, b_n_mog_m_hands)
Take your time and make sure you get the file names correct, this'll solve 99.9% of every spiked hand problem out there.
(Thanks to Ger, Sagoflit3, and Trashguy for thier help with info on the bug)
---------------------------
Last Time, on MOG*MOD Thread #9...
-Anebrd, Ant, and myself were discussing Concept Art for our upcoming Mog Island mod.
-Mikuto Merrick cannot find a resolution to his spiked hands bug. (As he suggested, I think you should but the MCP later in load order than all your other Mog related Mods.)
-Kitteh was requesting that the little Moogles seen in MCA be made into a playable race.