Mojave CTDs

Post » Tue May 28, 2013 8:55 am

I was experiencing a random crash and I did my research. The particular kind of crash is the one where you go into a new cell and after a few seconds the game CTDs (or tries to, but stops responding which is worse cause win8's task manager svcks). Then you reload and go out that same door and it crashes again. Bam, easy fix by making it only use two cores of my CPU. I went outside again and no crash this time.

I thought all was well, but I still get these crashes that are entirely random, have nothing to do with anything I'm just walking around and bang, crash.

I know, it's probably related to mods but I can't just deactivate one at a time and play for hours each time to see if it stops crashing. So I could use some advice on which ones are the likely culprits.

NonESP/ESM

- Blackout ENB

- 4GB patch

- FNVSE

- Various .ini tweaks for darnified UI and multicore sampling

ESMs/ESPs

Spoiler

Within bashed patch:

- Light my flares.esp
- FOOK - New Vegas.esp
- WME - FOOK.esp
- EVE FNV.esp
- WME - FOOK DLCs.esp
- WMEVE - FOOK.esp
- 1nivVSLArmors.esp

I verified game integrity and it keeps coming up with one error in the games cache for some reason, but it won't fix it when it says it will (steam).

Also, some specs:

Intel i7 cpu @ 3.2GHz

Nvidia GTX 660m w/ 2GB dedicated memory

8GB ram - 4GB going to New Vegas

CASM is set to save 3 minutes automatially and I have all autosaves disabled and never use quicksave. For those not familiar with CASM, it makes my game save a new FILE (not quicksave or autosave) on events such as quests, timed, new location discovered, etc.

I get that whenever I install mods, I will have to deal with crashes but I would like to use all the tweaks I can to minimize them the best I can.

Big thanks

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louise tagg
 
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Post » Tue May 28, 2013 11:34 am

I don't see anything wrong with your mods and you aren't using that many. You're also using a bashed patch so I don't think its a mod problem. It could be a Windows 8 thing or there could be something really wrong with your game files as steam says. After how long playing time does this happen?

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Scarlet Devil
 
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Post » Tue May 28, 2013 9:17 pm

At first it was every 30 or so minutes. Now its like every 7ish minutes. However, I do not believe my character has become corrupt because CASM is pretty reliable and I do not use autosaves. The only thing I can think of is I got to New Vegas and so I started going through cells at a more rapid pace. Perhaps the 'random' crashes are actually exterior bad cell loads.

My games installation was puzzling. I started out installing the entire game using the CD I got for the ultimate edition and when it was finished I went to steam and it seemed like it thought I had to install it. So I installed it and it started to redo the entire install, I canceled it deleted local files, reinstalled it through the CD again. Restarted my computer and steam seemed to be working well with it.

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i grind hard
 
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Post » Tue May 28, 2013 8:21 pm

have you run a game cache verify? Know this can and prob will replace the default.ini if you made changes to it so back it up first.

These crashes are a pain to TS unfortunately. No one will be able to pin point the culprit. Just take stabs at it. Could be anything.

May try diabling ENB and any other graphic/texture mods (disable archive invalidated).

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josh evans
 
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Post » Tue May 28, 2013 7:39 am

Yea, it constantly says there's one bad file it will reacquire. Then I rerun it and it says the same thing - it's not reacquiring the file.

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Austin England
 
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Post » Tue May 28, 2013 8:14 am

Check validation.log in the main steam directory. It will tell you what file failed to verify.

Installscript.vdf is a common file that fails for some reason. It fails on my copy as well.

It really doesn't have anything to do with the game itself. It is just a sciprt that runs when you

start FNV for the first time. It controls the installation of the VC++ runtimes and directX. Which should have

installed already.

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carla
 
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Post » Tue May 28, 2013 1:51 pm

I don't see a "Validation.log" in the steam directory. However, that's the likely file because I had some issues installing DirectX when I started playing and had to install it manually from their website.

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Destinyscharm
 
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