Molecular thingy

Post » Sat Dec 19, 2015 5:33 pm

Hi,

I have the Molecular device setup...but when attempting to build the Consule I have a Hacker thigngy with a lock on it? What am I missing? The apparatus is has lightining thingys sparking all around

Jim

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Kate Murrell
 
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Post » Sat Dec 19, 2015 3:56 pm

How you wire the devices matters did you do that right? Is Sturges is there (asuming you chose that path) have you talked to him?

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Sophh
 
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Joined: Tue Aug 08, 2006 11:58 pm

Post » Sat Dec 19, 2015 8:16 pm

Hi,

got 4 gEnerators hooked to tower...and a switch...but can't get Consule...but apparently got generators hooked up wrong LOL

Thanks for info.

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Anthony Santillan
 
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Joined: Sun Jul 01, 2007 6:42 am

Post » Sat Dec 19, 2015 12:29 pm

Once you build all of the pieces, you need to place the standing platform perfectly underneath the big ass beam thing (perfectly really means perfectly; you have to go inch by inch like you were picking a master lock). Once that svcker turns green Scotty can beam you up. To wire everything you just have to stick those mini conduits on [censored]. You find them in the connectors section of the "Power" menu in "Workshop." You'll need a lot of copper so always save your pennies.

Wander On.

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Life long Observer
 
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Post » Sat Dec 19, 2015 6:24 pm

I run all the power to a single pole and then take it from the pole to the console, antenna and big legged thingy. The platform doesn't need its own power. You need 27 power. 2 for the console, 5 for the antenna and 20 for the big leg thingy

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lucy chadwick
 
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