Molotov Instant kill direct impact? -_-

Post » Sat Feb 19, 2011 5:26 am

From what i have seen, a molotov direct impact is a one hit incapacitation, what do u think about that?

I think its cool what about you/
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Ridhwan Hemsome
 
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Post » Fri Feb 18, 2011 10:22 pm

The devs were also getting headshots with them. At sniping distance.
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Louise Dennis
 
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Post » Sat Feb 19, 2011 5:43 am

Not at all, BRINK has absolutely no one-hit-kill weapons or tactics of any kind.

I know for a fact most modern FPSes have stunted enemies in videos, where their health is so ridiculously low it's easy to kill them. I believe it's to exaggerate how strong a weapon is, and how easy it is to be good at said game.

Kind of a step backward with BRINK, but I dunno.
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FLYBOYLEAK
 
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Post » Fri Feb 18, 2011 11:52 pm

I dont know about you, but from every gameplay video i've seen that features someone being killed by a Molotov; they were either incapacitated or ridiculously low on health (I'm talking a barely noticeable sliver).
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Anne marie
 
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Post » Fri Feb 18, 2011 6:55 pm

Not at all, BRINK has absolutely no one-hit-kill weapons or tactics of any kind.

I know for a fact most modern FPSes have stunted enemies in videos, where their health is so ridiculously low it's easy to kill them. I believe it's to exaggerate how strong a weapon is, and how easy it is to be good at said game.

Kind of a step backward with BRINK, but I dunno.

1. a buffed light rifle headshot on a unbuffed light is an instant incapacitation, not kill sorry i meant incapacition.
2.http://www.youtube.com/watch?v=l_CykYOy6Lw&feature=channel_video_title, at 1:21, incapacitation on molotov.
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Hannah Whitlock
 
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Post » Fri Feb 18, 2011 8:34 pm

It says Knockdown - Maybe that really was just a knockdown and not an incap?
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Elizabeth Davis
 
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Post » Sat Feb 19, 2011 2:13 am

I dont know about you, but from every gameplay video i've seen that features someone being killed by a Molotov; they were either incapacitated or ridiculously low on health (I'm talking a barely noticeable sliver).

direct impact, not area impact (dont know what to call that so i went with area impact)
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leigh stewart
 
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Post » Sat Feb 19, 2011 12:56 am

the peopleare already injured when u get them down
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Jonathan Windmon
 
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Post » Sat Feb 19, 2011 6:47 am

It says Knockdown - Maybe that really was just a knockdown and not an incap?

yeah just noticed that my bad.
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JESSE
 
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Post » Sat Feb 19, 2011 8:50 am

It says Knockdown - Maybe that really was just a knockdown and not an incap?


A more likely possibility since grenades knock down.
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krystal sowten
 
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Post » Sat Feb 19, 2011 4:27 am

direct impact, not area impact (dont know what to call that so i went with area impact)


Oh well in that case, I don't mind it at all. Think of how often someone will get a direct impact with a grenade\Molotov :P
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StunnaLiike FiiFii
 
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Post » Fri Feb 18, 2011 11:24 pm

direct impact, not area impact (dont know what to call that so i went with area impact)


I believe the term you're looking for is splash damage. Or perhaps indirect damage, which would probably be less confusing than saying splash damage. At least on these forums. :P
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Curveballs On Phoenix
 
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Post » Sat Feb 19, 2011 7:43 am

Wait. Close range shotgun+moli= instant knockdown(Because how can you miss point blank) and pretty much instant kill.

I know that the moli/nades have a cool down, but it would almost guarantee your first encounter will be a win. That specific build could get close to what I would consider over powered or at least "cheap".
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Rodney C
 
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Post » Sat Feb 19, 2011 1:49 am

Wait. Close range shotgun+moli= instant knockdown(Because how can you miss point blank) and pretty much instant kill.

I know that the moli/nades have a cool down, but it would almost guarantee your first encounter will be a win. That specific build could get close to what I would consider over powered or at least "cheap".


Well any grenade plus shotgun. Also that's why you move in groups.
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Abi Emily
 
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Post » Fri Feb 18, 2011 7:45 pm

Well any grenade plus shotgun. Also that's why you move in groups.


True. But ops will [censored].

*Quick check behind. See someone a sneaking. Moli. Boom! DEAD!*

That would svck to some degree. But. Ehh...
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Nick Swan
 
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Post » Fri Feb 18, 2011 7:16 pm

Why would you use a Molotov at close range? you'd get hit by the splash damage :huh:
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WTW
 
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Post » Fri Feb 18, 2011 9:43 pm

True. But ops will [censored].

*Quick check behind. See someone a sneaking. Moli. Boom! DEAD!*

That would svck to some degree. But. Ehh...



Smart ops won't be. Can't check everywhere.
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DarkGypsy
 
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Post » Sat Feb 19, 2011 8:53 am

From what i have seen, a molotov direct impact is a one hit incapacitation, what do u think about that?

I think its cool what about you/

afraid your mistaken. In the video it says knockdown not incap. Theres a difference. When youve been knocked down( you have a choice to get back up or shoot the guy. I think the only ways to get knocked down is either a melee or grenade/thrown explosive.
EDIT: you can actually see get directly impact by moli, shoot on the ground then get up at about 1:48
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BRAD MONTGOMERY
 
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Post » Sat Feb 19, 2011 9:27 am

I believe the term you're looking for is splash damage. Or perhaps indirect damage, which would probably be less confusing than saying splash damage. At least on these forums. :P


:rofl:
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lydia nekongo
 
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Post » Sat Feb 19, 2011 5:11 am

:rofl:


I was hoping someone would pick up on that.

:D
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Connor Wing
 
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Post » Sat Feb 19, 2011 10:07 am

I was hoping someone would pick up on that.

:D


You were quite sly in adding that in, I gotta say.
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Melung Chan
 
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Post » Fri Feb 18, 2011 8:40 pm

Knockdown

/thread :flamethrower:
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des lynam
 
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Post » Fri Feb 18, 2011 7:33 pm

I dont think giving shotty and moli the ability to knock down up close is all that cheap. I mean firstly up close a shotgun in any game is always gonna be powerful, upclose is basically all a shotgun can do. If youve taken the time and risk to close the gap with someone who has had the chance to spot and stop you from range with ease as you cant fire back effectively with a shotty, then you should definitely be given some kind of upper hand once the gap is closed.
As for the molotov, I may be wrong here but firstly its something a soldier has to purchase as a skill? And as you get twenty skills altogether and we dont know what they all are yet it may be a fairly big decision taking the molotov and we may not see it being over used. Also you would only have a limited number of them over a period of time. And I suppose part of a soldiers main roll is slaying which i assume is why they have access to nades that other classes dont, so its not really unfair for them to have an advantage with the molotov.

In both cases, as wraith said travel in groups, if you get caught out alone by someone with a molotov and your name written on the rag then I dont see it being to cheap that you get knocked over by that and then easily finished off as you've got no covering fire.
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Josh Lozier
 
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Post » Fri Feb 18, 2011 7:50 pm

No, no, it's a knock down, not incap.
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Mike Plumley
 
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Post » Fri Feb 18, 2011 6:54 pm

I dont think giving shotty and moli the ability to knock down up close is all that cheap. I mean firstly up close a shotgun in any game is always gonna be powerful, upclose is basically all a shotgun can do. If youve taken the time and risk to close the gap with someone who has had the chance to spot and stop you from range with ease as you cant fire back effectively with a shotty, then you should definitely be given some kind of upper hand once the gap is closed.
As for the molotov, I may be wrong here but firstly its something a soldier has to purchase as a skill? And as you get twenty skills altogether and we dont know what they all are yet it may be a fairly big decision taking the molotov and we may not see it being over used. Also you would only have a limited number of them over a period of time. And I suppose part of a soldiers main roll is slaying which i assume is why they have access to nades that other classes dont, so its not really unfair for them to have an advantage with the molotov.

In both cases, as wraith said travel in groups, if you get caught out alone by someone with a molotov and your name written on the rag then I dont see it being to cheap that you get knocked over by that and then easily finished off as you've got no covering fire.

Molotovs were not a skill/ability last I heard.
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Minako
 
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