» Thu May 19, 2011 8:03 am
I'm honestly quite happy.
Every class has their couple of abilities which can be made to feel a little OP, but to take full advantage of them, you need to be very particular about every element of your setup, and that limits your options a lot.
It's surprisingly fair, even when it's giving people a 2-shot noobtube (Molotov + Superfrag).
Yes, that's a powerful combo, but it also makes you REALLY vulnerable if your targets are more spread out, and even one well-buffed opponent in that situation will be enough to get rid of you while you're taking down their teammate. Also, if they have a better setup for long range, and a good view of you when you're trying to approach, you'll never get close (I'm thinking a good AR with a scope and minimal stability/accuracy reduction from attachments, or a Drognav/Barnett, or both...)