Monday GI Hub Update! Discussion Thread #3

Post » Thu Apr 07, 2011 9:58 am

*whimper*

I sure hope not.

To leave it out of this game just makes no sense to me! They have updated everything else, just to leave the newest DX out? BAH! I wont stand for it I tells ya! :swear:

I know! To leave such a tech out of a bleeding edge techwise BRAND NEW engine just baffles me. I dont know why they would do it either.

I remembered reading something about shapeshifting as well, but dont have source for it.
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Devin Sluis
 
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Post » Thu Apr 07, 2011 12:25 pm

I'm awestruck by the sheer amount of valuable information GI has been giving us. As of right now, screenshots would be great, but this is just fine! If I could summarize this Hub update, it would be that Skyrim is a living, breathing world where anything is possible. At the same time, walkthroughs, guides, and friendly tips will be less helpful...but this is good.
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Justin Bywater
 
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Post » Thu Apr 07, 2011 10:31 pm

I don't think TES will be accused of copying if they have sentient, talking dragons. Even shapeshifting ones. I've read a few books that incorporate those.

Well, TES lore definitely includes sentient, talking dragons. So they've already copied (Tolkien, at least :)) and what's done is done. Might as well run with it, rather than strip them out and pretend it never happened. And WOW isn't exactly original, having also copied the idea of talking dragons D.

TES lore also includes elves (copied), centaurs (copied), minotaurs (copied), mages (copied)... In fact, if you took out of Skyrim all the parts of TES lore that have been copied (sorry, 'inspired') from somewhere else, you wouldn't have much left :).

I think sentient, talking dragons are just fine. It's a good idea, never mind where it came from and who had it first.
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jeremey wisor
 
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Post » Thu Apr 07, 2011 9:03 pm

Edit: Nevermind, someone beat me to it in another thread.
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glot
 
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Post » Thu Apr 07, 2011 1:41 pm

Is snow going to build on the pc or will he/she stand out in a snowstorm and be immune to the snow?
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Unstoppable Judge
 
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Post » Thu Apr 07, 2011 2:29 pm

I'm surprised no one's mentioned this(or, if they have, I'm exceedingly unobservant). Anyway, the screenshot they show is titled "Markarth01". Markarth was this "university" founded by Tiber [censored] Septim to bring Thu'um back to the noble art of war, as stated by the First Edition of the PGE.

I fail to see the notability of that at all.
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Amy Melissa
 
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Post » Thu Apr 07, 2011 12:32 pm

I'm surprised no one's mentioned this(or, if they have, I'm exceedingly unobservant). Anyway, the screenshot they show is titled "Markarth01". Markarth was this "university" founded by Tiber [censored] Septim to bring Thu'um back to the noble art of war, as stated by the First Edition of the PGE.

Someone did mention the place and said that it wasnt a ruin 200 years ago, so something must have happened. That or the place really isnt a ruin at all and just worn down. :thumbsup:
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Alyesha Neufeld
 
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Post » Thu Apr 07, 2011 9:52 pm

BTW guys if this reaches 200 posts I'll be on to make the next thread, copy paste the original post like this one.
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Evaa
 
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Post » Thu Apr 07, 2011 2:53 pm

They talked about the tech and yet did not mention dx11. I think its a given we are stuck with dx9 otherwise they'd be gloating about it :sadvaultboy:

It's just too soon, next console though.
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Louise Dennis
 
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Post » Thu Apr 07, 2011 10:17 pm

It would be neat to have DX10/11 on the PC, but it's not a huge deal. Skyrim is still going to look good, especially its animations.
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FLYBOYLEAK
 
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Post » Thu Apr 07, 2011 4:31 pm

Well, TES lore definitely includes sentient, talking dragons. So they've already copied (Tolkien, at least :)) and what's done is done. Might as well run with it, rather than strip them out and pretend it never happened. And WOW isn't exactly original, having also copied the idea of talking dragons D.

TES lore also includes elves (copied), centaurs (copied), minotaurs (copied), mages (copied)... In fact, if you took out of Skyrim all the parts of TES lore that have been copied (sorry, 'inspired') from somewhere else, you wouldn't have much left :).

I think sentient, talking dragons are just fine. It's a good idea, never mind where it came from and who had it first.


Sorry I must have not worded my post well. What I meant to say was I don't think Beth will get flamed for having talking, sentient dragons. Because, like you say, you wouldn't have much left without being inspired by other ideas :D

Why create when you can just copy, eh?? :P
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Anne marie
 
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Post » Thu Apr 07, 2011 11:39 am

It would be neat to have DX10/11 on the PC, but it's not a huge deal. Skyrim is still going to look good, especially its animations.

It would be neat to have OpenGL on Windows, OS X, and Linux, but it's not a huge deal. Major companies have been ignoring the other two large sectors of the OS market for years due to some odd preference to use DirectX.
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Hannah Whitlock
 
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Post » Thu Apr 07, 2011 1:23 pm

So I'm guessing no strategy guide because it will be too hard to write one with the radiant story feature?
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Elizabeth Davis
 
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Post » Thu Apr 07, 2011 7:07 pm

Sorry I must have not worded my post well. What I meant to say was I don't think Beth will get flamed for having talking, sentient dragons. Because, like you say, you wouldn't have much left without being inspired by other ideas :D

Why create when you can just copy, eh?? :P

Or, just possibly, I didn't read it well :)? Oops :hehe:.
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leigh stewart
 
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Post » Thu Apr 07, 2011 5:54 pm

Well, TES lore definitely includes sentient, talking dragons. So they've already copied (Tolkien, at least :)) and what's done is done. Might as well run with it, rather than strip them out and pretend it never happened. And WOW isn't exactly original, having also copied the idea of talking dragons D.

TES lore also includes elves (copied), centaurs (copied), minotaurs (copied), mages (copied)... In fact, if you took out of Skyrim all the parts of TES lore that have been copied (sorry, 'inspired') from somewhere else, you wouldn't have much left :).

I think sentient, talking dragons are just fine. It's a good idea, never mind where it came from and who had it first.


Well seeing as how dragons being able to talk predates Tolkien, that's not right. Also, elves are not copied from Tolkien, Centaurs have been in mythology, mages...I can't believe you even said that was copied. You have to realize that everything is "copied" legends and myths of old. Basically all stories are inspired by ancient stories, even Tolkien. TES lore is just as unique as Tolkien's and in fact, TES lore really doesn't have much in common with other mythos. I mean, other mythos all have dragons that breath fire inherently. TES has dragons that can't breath fire unless they speak their magical language. TES dwarves aren't the typical short dwarf that even Tolkien copied. So...yeah, everything is inspired by ancient legends and myth and doesn't have to be copied from other stories of recent history.
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Jonathan Windmon
 
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Post » Thu Apr 07, 2011 11:50 pm

Well, TES lore definitely includes sentient, talking dragons. So they've already copied (Tolkien, at least :)) and what's done is done. Might as well run with it, rather than strip them out and pretend it never happened. And WOW isn't exactly original, having also copied the idea of talking dragons D.

TES lore also includes elves (copied), centaurs (copied), minotaurs (copied), mages (copied)... In fact, if you took out of Skyrim all the parts of TES lore that have been copied (sorry, 'inspired') from somewhere else, you wouldn't have much left :).

I think sentient, talking dragons are just fine. It's a good idea, never mind where it came from and who had it first.

everyting that inspired tes, tes made them in their own unique way
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JESSE
 
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Post » Fri Apr 08, 2011 1:56 am

Is snow going to build up on the player or will he/she be immune to snow?
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krystal sowten
 
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Post » Thu Apr 07, 2011 9:37 pm

Well seeing as how dragons being able to talk predates Tolkien, that's not right. Also, elves are not copied from Tolkien, Centaurs have been in mythology, mages...I can't believe you even said that was copied. You have to realize that everything is "copied" legends and myths of old. Basically all stories are inspired by ancient stories, even Tolkien. TES lore is just as unique as Tolkien's and in fact, TES lore really doesn't have much in common with other mythos. I mean, other mythos all have dragons that breath fire inherently. TES has dragons that can't breath fire unless they speak their magical language. TES dwarves aren't the typical short dwarf that even Tolkien copied. So...yeah, everything is inspired by ancient legends and myth and doesn't have to be copied from other stories of recent history.


yes but none of these ancient things would be atall relevant today without tolkien having reawakened them. Especially Elves and Dwarves.
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StunnaLiike FiiFii
 
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Post » Thu Apr 07, 2011 4:38 pm

Well seeing as how dragons being able to talk predates Tolkien, that's not right. Also, elves are not copied from Tolkien, Centaurs have been in mythology, mages...I can't believe you even said that was copied. You have to realize that everything is "copied" legends and myths of old. Basically all stories are inspired by ancient stories, even Tolkien. TES lore is just as unique as Tolkien's and in fact, TES lore really doesn't have much in common with other mythos. I mean, other mythos all have dragons that breath fire inherently. TES has dragons that can't breath fire unless they speak their magical language. TES dwarves aren't the typical short dwarf that even Tolkien copied. So...yeah, everything is inspired by ancient legends and myth and doesn't have to be copied from other stories of recent history.


Erm, I think that was his point. Hence the (at least).

As in, very little is truly original nowadays. :D
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Curveballs On Phoenix
 
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Post » Fri Apr 08, 2011 1:02 am

Snow on different objects will be awesome. I presume it's still a shader then, just an intelligent one, as apposed to particles of snow?? I mean if i hit the branch with my sword, would the snow fall of?? :celebration:

Well, to get technical, nowadays everything is a shader. :) But more to your point, as you can see in the GI screenshots snow just appears to use the normal map information to place snow in a realistic manner. Look at Crysis Warhead's snow level(s) for an example. About the other points, who knows if there are even flora collisions? Which would be a prereq. for simulating snow falling off of flora. So nobody can say. If they did have plant collisions they could at the very least have scripted particle effects that do a good job.

Also, does this mean we get rain that doesn't go through roofs??

Almost assuredly.


Who says there will even be rain at all? I know the same thing will apply to snow, but snow is actually more complicated. It can go a little more horizontal than rain in rough conditions... Hopefully they have better collisions period. Snow/Rain in Oblivion was simply an effect in view space, not world space, which is where the problem came about. If you don't start with the rain/snow particles in world space they can never know when to terminate/collide.
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Rodney C
 
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Post » Thu Apr 07, 2011 7:12 pm

So I'm guessing no strategy guide because it will be too hard to write one with the radiant story feature?


I don't see why making a guide would be impossible, they would just need to give specific locations for the quests in addition to the questgiver.
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Abi Emily
 
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Post » Thu Apr 07, 2011 1:13 pm

So I'm guessing no strategy guide because it will be too hard to write one with the radiant story feature?

Of course there's going to be a strategy guide. It'll probably handle Radiant Story by saying the game itself will tell you the location of your quest, as there will probably be a quest compass.
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Nick Swan
 
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Post » Thu Apr 07, 2011 12:47 pm

Well seeing as how dragons being able to talk predates Tolkien, that's not right. Also, elves are not copied from Tolkien, Centaurs have been in mythology, mages...I can't believe you even said that was copied. You have to realize that everything is "copied" legends and myths of old. Basically all stories are inspired by ancient stories, even Tolkien. TES lore is just as unique as Tolkien's and in fact, TES lore really doesn't have much in common with other mythos. I mean, other mythos all have dragons that breath fire inherently. TES has dragons that can't breath fire unless they speak their magical language. TES dwarves aren't the typical short dwarf that even Tolkien copied. So...yeah, everything is inspired by ancient legends and myth and doesn't have to be copied from other stories of recent history.

Sorry, didn't mean to imply that Tolkien was the first and only creator of talking dragons, only that Smaug is one example (familiar to all) that predates TES. Similarly I didn't mean to imply some recent creator of centaurs, elves, mages etc. I just meant (as you say) that these ideas have been around for a long time. And by whatever evolution of myth and legend their varying forms have come to us, if someone uses them in a game, book, play, film or whatever they are, basically, copying.

Little misunderstanding there :).
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WTW
 
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Post » Thu Apr 07, 2011 3:17 pm

I don't see why making a guide would be impossible, they would just need to give specific locations for the quests in addition to the questgiver.

Its also based on who you kill, how many family members can take over the quest (are we talking cousins and aunts and uncles or just immediate family), places you've been, what skills you've been leveling, your rep...
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DarkGypsy
 
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Post » Fri Apr 08, 2011 2:30 am

You bet! Whether I die or not depends on if beth gives us slowfall/levitate/recall.



Of course. :D



I was thinking the same exact thing haha! Doesn't it look like there is a doorway or entrance up there too?

I'm glad to see I'm not the only one who's mind goes: Great heights = get up there and jump off by any means. :P
It does look like the path on the right might lead up there. Though, I'm not against having to circle around up a mountain or something to get up there. And it definitely looks like there is a door inbetween the waterfalls.

So I'm guessing no strategy guide because it will be too hard to write one with the radiant story feature?

As far as I know the radiant story, as in random encounters/quests only affects misc quests and not main/faction quests. I'm sure they will have it to a extent but not enough to not write a guide for it. I just imagine the guide will have to be larger :)
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BRAD MONTGOMERY
 
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