Monday GI Hub Update!

Post » Thu Mar 17, 2011 3:39 am

http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx

Looks like we have an assassination faction and lotsa improved stuff. Also they def have a "Kit" so it looks like we will probably most definitely get a version of it for modding (yay!)

Also, no news on werewolves or vamps still :sadvaultboy:
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Gisela Amaya
 
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Post » Thu Mar 17, 2011 6:10 am

For some reason, I'm getting a Tomb Raider vibe. Which is interesting as I've never played any Tomb Raider.

Looks amazing, though.
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Abi Emily
 
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Post » Thu Mar 17, 2011 4:40 am

Also they def have a "Kit" so it looks like we will probably most definitely get a version of it for modding (yay!)


More like 'creating'. Has a better ring to it, don't you agree?
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..xX Vin Xx..
 
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Post » Thu Mar 17, 2011 9:00 am

Assassination's not a faction, just 'kill someone' missions. Anyone could give those, and as they're part of the Radiant Story system, that means they are almost certainly misc quests rather than faction ones (which Beth would, I assume, rather take control of.)
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LijLuva
 
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Post » Thu Mar 17, 2011 4:04 am

im looking forward to meeting a group of hunters getting owned by a dragon. ill sit down in the hillside, enjoy an apple & the view :no:
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Roisan Sweeney
 
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Post » Wed Mar 16, 2011 11:45 pm

reading...
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James Baldwin
 
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Post » Wed Mar 16, 2011 9:37 pm

Character stuck in spiderwebs struck me too. Had not thought of it, but what would be the point of having giant spiders, otherwise ? :D You imagine, getting lost in a forest by night, having to shake off more and more strands, starting to run, herded in one way by various screeches up high... To end up caught. Gotta go and poke that arachnophobia-thread guy, tell him the devs wub him so. :evil:

Aaah, and we can hope for more environmental traps, if they're thinking of that, no ?
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{Richies Mommy}
 
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Post » Thu Mar 17, 2011 7:33 am

Screen shot is absolutely stunning, and the information is... informative. Great update, probably the best yet (although I loved the "Sounds of Skyrim" one).
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bonita mathews
 
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Post » Wed Mar 16, 2011 9:48 pm

For some reason, I'm getting a Tomb Raider vibe. Which is interesting as I've never played any Tomb Raider.

Looks amazing, though.


The screenshot is also in the magazine. None the less, at least we have one image we can share now, right? :P
I get a shivering isles vibe from that tower. It looks similar in architecture and material to that tower in Passwall.

Lots of info though, I liked the additional cited examples about radiant stories and AI. :)
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Lillian Cawfield
 
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Post » Thu Mar 17, 2011 11:31 am

I thirded the guy's from the last thread and made that screen my background picture. It makes my icons look SO awesome :P
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X(S.a.R.a.H)X
 
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Post » Thu Mar 17, 2011 12:25 am

Oh man, I was not expecting this level of awesomeness.

Good job Bethesda!
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Ice Fire
 
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Post » Thu Mar 17, 2011 7:39 am

Just finished the first page. These updates are getting better and better and bigger and bigger!
Looks like they recycled some info from the mag though. Good info though!
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mollypop
 
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Post » Thu Mar 17, 2011 1:23 am

That tower is such a tease...I want to explore it now! :sadvaultboy:
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Stefanny Cardona
 
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Post » Thu Mar 17, 2011 8:15 am

The guy making threads about no spiders is going to love the being trapped in a web line. :D

Everything in the article sounds amazing. And the screen is awesome.
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Alex [AK]
 
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Post » Thu Mar 17, 2011 1:05 pm

Assassination's not a faction, just 'kill someone' missions. Anyone could give those, and as they're part of the Radiant Story system, that means they are almost certainly misc quests rather than faction ones (which Beth would, I assume, rather take control of.)


Sounds like the killing doesent have to start with joining a group like DB or MT. It would be kinda cool though if you got some mission to kill someone and the DB watched how you did things a few times and then dubbed you good enough to join then threw out an invite.

I am hoping that there will be dynamic mission giving to the point to where if someone doesent like me much they can try and send someone out to try and assassinate me.
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Philip Rua
 
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Post » Thu Mar 17, 2011 9:12 am

Assassination's not a faction, just 'kill someone' missions. Anyone could give those, and as they're part of the Radiant Story system, that means they are almost certainly misc quests rather than faction ones (which Beth would, I assume, rather take control of.)

Why go through the trouble of defining what makes an assassination quest if there wernt a lot of them in game? I see this as a serious hint of a return of an assassin's faction. Though we dont have any info on factions, I dont see how or why they would get rid of them. Maybe im just wishful thinking :)
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..xX Vin Xx..
 
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Post » Thu Mar 17, 2011 2:48 pm

Assassination's not a faction, just 'kill someone' missions. Anyone could give those, and as they're part of the Radiant Story system, that means they are almost certainly misc quests rather than faction ones (which Beth would, I assume, rather take control of.)


^ This. Also, this is my favourite update so far!
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laila hassan
 
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Post » Thu Mar 17, 2011 6:25 am

I'm incredibly happy with the info given. Also, the picture looks like it has low AA and possibly lack of AAA in it so it seems like it is a console screen. Also another thing that seems to give it away that it's a console screen is the lack of shadow quality.
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Michelle Chau
 
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Post » Thu Mar 17, 2011 2:20 am

...

I am hoping that there will be dynamic mission giving to the point to where if someone doesent like me much they can try and send someone out to try and assassinate me.


This would be fantastic. World reacting to your actions = good.
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Zosia Cetnar
 
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Post » Thu Mar 17, 2011 12:25 pm

The screenshot is also in the magazine. None the less, at least we have one image we can share now, right? :P
I get a shivering isles vibe from that tower. It looks similar in architecture and material to that tower in Passwall.

Lots of info though, I liked the additional cited examples about radiant stories and AI. :)


Still don't have the mag, sadly. :unsure2:
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latrina
 
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Post » Thu Mar 17, 2011 4:53 am

Lol I wish they would've given us some gameplay but whatever, I'm still happy with the info. haha
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Sweets Sweets
 
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Post » Thu Mar 17, 2011 6:18 am

I'm incredibly happy with the info given. Also, the picture looks like it has low AA and possibly lack of AAA in it so it seems like it is a console screen. Also another thing that seems to give it away that it's a console screen is the lack of shadow quality.

Well, it'd be hard to tell based on shadow quality unless you had comparison shots, and since a lot of people are for the moment assuming that the screens are from the 360, no way to tell how it'll measure one next to the other yet.
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Emma Louise Adams
 
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Post » Thu Mar 17, 2011 1:32 am

The guy making threads about no spiders is going to love the being trapped in a web line. :D

Everything in the article sounds amazing. And the screen is awesome.


I know! When I read that, I was like "dude!" :drool:
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Fanny Rouyé
 
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Post » Thu Mar 17, 2011 12:33 am

Very impressed by this update!

For the past six years or so, Bethesda's just kind of been scrapping it out using an outdated engine and sloppy middleware workarounds, but it seems like they've made their way back up to the top. The new engine tech seems really impressive! Here's to many Creation Engine games to come. :foodndrink:

It's funny, when Todd was referring to the game's editor as the "Creation Kit" I didn't once consider that was the literal name of the engine.
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Penny Wills
 
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Post » Thu Mar 17, 2011 4:48 am

Why go through the trouble of defining what makes an assassination quest if there wernt a lot of them in game? I see this as a serious hint of a return of an assassin's faction.

Indeed. It just means for me that once I am done with the faction's quests, I am not done going stabbity-stab, which was such a disappointment before.

... Random-generated quests means you basically never run out of quests, no ? :huh:

Plus they are given according to skills... An in-world acknowledgement. Or a way to get pissed when some bloke tap you on your black-clad shoulder and ask you to brew him a potion. :mellow:
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Irmacuba
 
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