Monday update for GI hub

Post » Mon Mar 14, 2011 10:51 pm

They didn't mention Canada...;_;


Doesn't Canada get GI?
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Chris Ellis
 
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Post » Mon Mar 14, 2011 5:48 pm

http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx.
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Jodie Bardgett
 
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Post » Tue Mar 15, 2011 2:07 am

haha omg, I like how they wrote in my mail that cover stories will be released in following European territories... Australia xD hahaha and then theres a territory named Nordic xD haha I know they mean Scandinavia but still ;)

I like how people don't do research before typing. They're calling it Nordic instead of Scandinavia because Gamereactor is also released Finland (amongst others, probably). Finland isn't a part of Scandinavia (please google this one before ranting...).

Also...
Australia is a territory our European offices and distributors work with. That’s why

http://gyazo.com/36665814d59a73bb985bfa4b3aeeb367.png
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Lindsay Dunn
 
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Post » Mon Mar 14, 2011 8:13 pm

IT'S HERE!
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Daniel Brown
 
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Post » Mon Mar 14, 2011 2:09 pm

http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx


late!
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Amanda savory
 
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Post » Mon Mar 14, 2011 1:39 pm

Creation engine...Hmm
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Ashley Hill
 
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Post » Mon Mar 14, 2011 4:07 pm

I reckon Alduin's wall update (and to a lesser extent, "translating the cover", for the same reason) was an exception due to the interactive nature of the contents. Just about everything else has been released at earlier hours ranging from 11AM (GI time) to 3PM - which is, less than 3 hours from now.


Luckily I'm central time as well so I don't have to stay up til 3 in the morning to get updates like some of the members on these forums.
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Greg Cavaliere
 
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Post » Tue Mar 15, 2011 3:16 am

"If you're good friends with a particular NPC and barge into his house during the middle of the night, he may offer you lodging rather than demand you leave the premises."

Nice :D
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Steph
 
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Post » Tue Mar 15, 2011 3:51 am

http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx.

As excited as I am to have a screenshot...just one? :(
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Gwen
 
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Post » Mon Mar 14, 2011 11:34 pm

It's up!!!! Technology behind Skyrim
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Eve Booker
 
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Post » Tue Mar 15, 2011 4:31 am

"we are not talking about mounts yet"

<_<
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Kellymarie Heppell
 
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Post » Mon Mar 14, 2011 3:03 pm

That was cool, although I read most of it in GI.
The Americans have earned my trust again though... For now. :D
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Tammie Flint
 
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Post » Mon Mar 14, 2011 1:56 pm

Best update yet. No questions about it.
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Lilit Ager
 
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Post » Mon Mar 14, 2011 2:13 pm

A gang of lumbering giants may ask for your assistance in tracking a wooly mammoth

:blink:

I... want this game...
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alyssa ALYSSA
 
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Post » Tue Mar 15, 2011 5:58 am

It's CONFIRMED!!!! Snow accumulates!!!
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Julie Ann
 
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Post » Mon Mar 14, 2011 4:54 pm

Thread will probably be locked by the time I post this.

But.

O
M
F
G

This game will be AWESOME!!!!!!!!!!!
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lexy
 
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Post » Mon Mar 14, 2011 10:26 pm

Is it just me or does that screenshot not look like it has environment shadows?
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Ross Thomas
 
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Post » Mon Mar 14, 2011 6:56 pm

No real screenshots, just a little detail on the AI and other stuff we (more or less) already knew.

Disappointing.
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casey macmillan
 
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Post » Mon Mar 14, 2011 8:29 pm

http://media1.gameinformer.com/imagefeed/screenshots/The_5F00_Elder_5F00_Scrolls_5F00_V_3A005F00_Skyrim/The_5F00_Elder_5F00_Scrolls_5F00_V_3A005F00_Skyrim_5F00_Media/Markarth01.jpg

1280x720, so it's probably on one of the console versions.
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Josee Leach
 
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Post » Mon Mar 14, 2011 4:09 pm

"we are not talking about mounts yet"

<_<


Something tells me we will get Dragon mounts...
Do not want.
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Jessica Thomson
 
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Post » Mon Mar 14, 2011 7:59 pm

I want Todd to read aloud the entire GI article while hi res versions of the screen shots are shown across the screen.
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joeK
 
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Post » Mon Mar 14, 2011 9:02 pm

Meh to the article.

"The Radiant AI technology introduced in Oblivion went a long way toward making the NPCs act in realistic ways."

lol.

The only thing that caught my attention (because I could care less about the rest of it) was this:

"To impart the towns and cities with a greater sense of life, Bethesda has populated them with mills, farms, and mines that give the NPCs believable tasks to occupy their day."

That's a big part of what made Morrowind's world believable. Nice that they are focusing on that to some degree
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CHangohh BOyy
 
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Post » Mon Mar 14, 2011 4:44 pm

"Bethesda is using it to create more nuance in character and creature movement, govern special effects, and even to control even how characters struggle to move when trapped in environmental hazards like spider webs."
....dude :woot:
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Sharra Llenos
 
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Post » Tue Mar 15, 2011 5:27 am

http://media1.gameinformer.com/imagefeed/screenshots/The_5F00_Elder_5F00_Scrolls_5F00_V_3A005F00_Skyrim/The_5F00_Elder_5F00_Scrolls_5F00_V_3A005F00_Skyrim_5F00_Media/Markarth01.jpg

1280x720, so it's probably on one of the console versions.


Tough call, rez is right, but it looks like there is at least 4x AA.

Edit: Maybe 2x. Hard to tell.
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Joie Perez
 
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Post » Mon Mar 14, 2011 11:15 pm

I want Todd to read aloud the entire GI article while hi res versions of the screen shots are shown across the screen.


That would be pretty sweet
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Lyndsey Bird
 
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