I'm new to uploading mods, so there anywhere people want me to upload to please do inform me, since I hear Nexus isn't liked by everyone.
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Morag Tong Expanded [Beta version]
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Installation
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Unzip the file and place it in the Data Files folder in the Morrowind folders.
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Overview
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The purpose of the Morag Tong Expanded Mod (MTE) is to add more depth to the Morag Tong faction with the addition of extra quests which are slightly more varied than the usual writs, as well as to add a reason to visit the guildhalls outside of Vivec.
The mod so far adds a number of quests for the guild masters in Balmora, Ald-ruhn, and Sadrith Mora, with at least three for each of them. The quests from the masters will represent three small story arcs in which you deal with the Dark Brotherhood, Sixth House plots, and some questionable writs. These quests will be given under the topic "special duties" once your character reaches the rank of White Thrall (or Brother for the Ald-ruhn quests).
Now, I will admit that my knowledge of Morrowind modding is in fact very... very small, so unfortunately I cannot promise massive quests with loads of scripting. However, I have tried to design the quests in this mod to be interesting and well balanced within the game, with hopefully some nice characters and equipment.
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Bugs & Compatibility
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This mod was cleaned using TesTool.
This mod will most likely conflict with any other mod that tries to do anything similar, editing the quests given by the Morag Tong.
Unfortunately, due to this being a first release, this will need updating at a later stage.
Morag Tong Expanded [Beta version]
=======
=======
Installation
=======
Unzip the file and place it in the Data Files folder in the Morrowind folders.
=======
Overview
=======
The purpose of the Morag Tong Expanded Mod (MTE) is to add more depth to the Morag Tong faction with the addition of extra quests which are slightly more varied than the usual writs, as well as to add a reason to visit the guildhalls outside of Vivec.
The mod so far adds a number of quests for the guild masters in Balmora, Ald-ruhn, and Sadrith Mora, with at least three for each of them. The quests from the masters will represent three small story arcs in which you deal with the Dark Brotherhood, Sixth House plots, and some questionable writs. These quests will be given under the topic "special duties" once your character reaches the rank of White Thrall (or Brother for the Ald-ruhn quests).
Now, I will admit that my knowledge of Morrowind modding is in fact very... very small, so unfortunately I cannot promise massive quests with loads of scripting. However, I have tried to design the quests in this mod to be interesting and well balanced within the game, with hopefully some nice characters and equipment.
=======
Bugs & Compatibility
=======
This mod was cleaned using TesTool.
This mod will most likely conflict with any other mod that tries to do anything similar, editing the quests given by the Morag Tong.
Unfortunately, due to this being a first release, this will need updating at a later stage.
This is my first serious mod, and I can't say I'm largely confident in my skills. Therefore. I recommend backing up files before using this. While I did have some other plans for this mod, I'm currently to busy for large updates. That said, I will try to fix any issues, either bugs or balance, that come up. I would quite like some comments on what your opinions on the mod are, particularly in regards to quest rewards (ie: do you think they're balanced). I will also try to answer any quests anyone has.