But I even changed my helmet. How did they know it was me who stole that woman's cutlery? Why did they bother sending out a message to every one of their cities that there was a cutlery thief on the loose? Why don't the focus their attentions on getting rid of that thieves guild instead? D:
What I'm trying to say is that Skyrim need more factions than Oblivion. Like, for example, "town guard" for each town that handle small matters like theft and assault and also "imperial guard" that handle mass murders, or stealing important stuff. The imperial guard would be spread out over the world, and its agents would try to ID you (10% chance for crappy ones, up to 90% for high ranking people who saw you commit the crime), and then would try to detain or murder you. Seems more plausible than "This guy stole a spoon- send out the carrier pigeons! Inform the guards!".
What I'm trying to say is that Skyrim need more factions than Oblivion. Like, for example, "town guard" for each town that handle small matters like theft and assault and also "imperial guard" that handle mass murders, or stealing important stuff. The imperial guard would be spread out over the world, and its agents would try to ID you (10% chance for crappy ones, up to 90% for high ranking people who saw you commit the crime), and then would try to detain or murder you. Seems more plausible than "This guy stole a spoon- send out the carrier pigeons! Inform the guards!".
Yes that is what was largely broken about the system how it was. They did say they already fixed it somewhat with Radiant AI. If a guy likes you and you accidentally pick up an apple or a spoon he may ask you to return it or just let it go. Same if you break into a house of a friend he may offer you a place to sleep. Which would be kind of weird I guess if you took the time to pick his lock lol. They just need to fix the crime system now.