More Advanced Technology?

Post » Thu Sep 09, 2010 7:26 am

TES series is one of the few survivors, perhaps even only single survivor, of the DnD fantasy age of the 80s/90s. It's being changed all the time, and I like change, but as that survivor, I feel guns would start to ruin the experience, all nonsensical real life comparisons and overly-discussed lore reasons aside. Bluntly put, I don't want guns in the series because I don't believe they belong.

I hear you there. Every TES game may feel different but overall I love how deeply rooted the series is in the heyday of DnD and the western RPG. If this discussion were perhaps taking place ten years ago, I might have had a different opinion. But I feel as if nowadays with every other JRPG and Warcraft wannabe adding in guns and airships, it's getting a tad excessive. I like the romanticized medieval feel of Tamriel, even in Morrowind I still felt its presence. I'd never want to see it go.

again if magic is so uber useful why are bows still around?

Bows are silent. They're lightweight and you certainly can nock arrows faster than you could ever load a gun. That is, assuming you don't want Bethesda to add in "magic" silencers and rapid reloading.
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Hayley O'Gara
 
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Post » Thu Sep 09, 2010 3:36 am

Bows are silent. They're lightweight and you certainly can nock arrows faster than you could ever load a gun. That is, assuming you don't want Bethesda to add in "magic" silencers and rapid reloading.


true, not saying guns should outclass bows, again people seam to wanna butt the gun against magic and bows, instead of thinking how they could work parallel with each other. To add some spice and variety.
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Kara Payne
 
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Post » Thu Sep 09, 2010 1:08 pm

true, not saying guns should outclass bows, again people seam to wanna butt the gun against magic and bows, instead of thinking how they could work parallel with each other. To add some spice and variety.


If both magic and bows outclass guns what's the purpose to having them? I think you should just go play Fable II if you want a "medieval" setting game with guns.
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Suzy Santana
 
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Post » Thu Sep 09, 2010 8:27 am

If both magic and bows outclass guns what's the purpose to having them? I think you should just go play Fable II if you want a "medieval" setting game with guns.


your generalising, I was not talking in general but in some areas, sure a bow has stealth to it, but clearly a gun would have higher damage for example.

Plus Magic is quite a bit more powerful then the bow in yet your character has the option to use a bow, so by your same thought TES shouldn′t have bows either just because magic is better.
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Riky Carrasco
 
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Post » Thu Sep 09, 2010 3:34 am

If both magic and bows outclass guns what's the purpose to having them? I think you should just go play Fable II if you want a "medieval" setting game with guns.

err...Fable II was a colonial setting.
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Vahpie
 
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Post » Thu Sep 09, 2010 4:14 am

Bring back all the weapons that they took out from the past elder scroll game since I doubt that technology has changed much since the first era to the fourth era , Don‘t think that guns will be in it because the world from Tes things are magical by nature, and any advances will be from magic or new fighting styles. As for the whole magic and bow thing, bows can be fired stealthy while magic can not does not.
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gandalf
 
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Post » Thu Sep 09, 2010 7:55 am

crossbows should return. if i want black powder guns, i'll play the Fable series.
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T. tacks Rims
 
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Post » Thu Sep 09, 2010 3:39 am

A return of throwing weapons would also be great.


As a wise cat once said, "Some people wish to throw their weapons. That seems foolish to M'aiq. If you hold your weapon, you only need one."
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Alexis Acevedo
 
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Post » Thu Sep 09, 2010 5:24 am

your generalising, I was not talking in general but in some areas, sure a bow has stealth to it, but clearly a gun would have higher damage for example.

Plus Magic is quite a bit more powerful then the bow in yet your character has the option to use a bow, so by your same thought TES shouldn′t have bows either just because magic is better.

I already said not everybody is magically talented.

:shrug:

Anywho, this is obviously going nowhere, so I'm probably not going to respond anymore. Several people have made some very good points as to why guns should not be added, but so far you've ignored them and keep stating the same reasons.

You can't base gameplay in an RPG off of guns well, without everybody using them.
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josh evans
 
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Post » Thu Sep 09, 2010 6:57 pm

your generalising, I was not talking in general but in some areas, sure a bow has stealth to it, but clearly a gun would have higher damage for example.

It takes 1 well aimed shot from a gun to kill an unarmored mage. It takes one well aimed shot from a bow to kill an unarmored mage. Sure, the gun may do 15 damage, and the bow may do 10, but your hitting one enemy either way, and damage caps at 10, so there's no reason for extra power.

And here's a scenario for you: You are attacked by a heavily armored warrior, who knocks your gun out of your hands. What do you have to fight with now? Sure, you'll probably have a sword, but think: since you've been using your training for marksmanship, you're not very skilled with that blade, are you? The warrior knocks the blade out of your hands, now how do you defend yourself? Break your hand upon tempered steel? Not possible. Throw your ammunition on the ground and make it burst using a fireball? Too bad, you're not skilled in magic. (Magic may be strong, but not everyone is well-versed in it's pulsing skill)

Now lets have the exact same scenario, except you have a bow instead of a gun. You're reduced to your ammunition; arrows. Call me crazy, but you can still stab people with arrows, right?

Next time thinking about guns, just think: What would Legolas do? :wink_smile:
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ezra
 
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Post » Thu Sep 09, 2010 8:27 am

I object to the classification of crossbows under "advanced technology." We had them in Morrowind, and Oblivion is set as a later date. You might as well say that spears are more advanced technology, as apparently they were not invented at the time.

I'm still debating whether or not guns are acceptable. They would have to be different enough from bow weapons to be a debatable choice.
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cheryl wright
 
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Post » Thu Sep 09, 2010 12:53 pm

It takes 1 well aimed shot from a gun to kill an unarmored mage. It takes one well aimed shot from a bow to kill an unarmored mage. Sure, the gun may do 15 damage, and the bow may do 10, but your hitting one enemy either way, and damage caps at 10, so there's no reason for extra power.

And here's a scenario for you: You are attacked by a heavily armored warrior, who knocks your gun out of your hands. What do you have to fight with now? Sure, you'll probably have a sword, but think: since you've been using your training for marksmanship, you're not very skilled with that blade, are you? The warrior knocks the blade out of your hands, now how do you defend yourself? Break your hand upon tempered steel? Not possible. Throw your ammunition on the ground and make it burst using a fireball? Too bad, you're not skilled in magic. (Magic may be strong, but not everyone is well-versed in it's pulsing skill)

Now lets have the exact same scenario, except you have a bow instead of a gun. You're reduced to your ammunition; arrows. Call me crazy, but you can still stab people with arrows, right?

Next time thinking about guns, just think: What would Legolas do? :wink_smile:


last time I checked in none of the games you could stab with arrow or stuff like that, a bow would be as useless in melee range as a gun. If your gonna add arguments against guns, at least stick to gameplay related things.
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Melly Angelic
 
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Post » Thu Sep 09, 2010 12:57 pm

I have to agree that losing the weapons from Morrowind in Oblivion was ridiculous
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Damien Mulvenna
 
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Post » Thu Sep 09, 2010 2:28 pm

Crossbows is pretty much where I draw the line.

There should be no guns of any type in any TES game. (period)

Guns would kind of break the magic that is the elder scrolls.
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Sophh
 
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Post » Thu Sep 09, 2010 2:45 pm

BRING US BACK DA CROSSBOWS!!

And no firearms. TES must not turn into fable 2.
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Batricia Alele
 
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Post » Thu Sep 09, 2010 7:34 pm

Voted other, magic advancment seems to be the focus of the elder scrolls realm. People trying to make better potions & spells. I think the whole weapons advancement thing died with the Dwemers. Hope the next elder scrolls opens up more of Dwemer mysteries and answer some questions. If I get a crossbow out of it I won't complian.
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Tanya Parra
 
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Post » Thu Sep 09, 2010 9:38 am

Voted other, magic advancment seems to be the focus of the elder scrolls realm. People trying to make better potions & spells. I think the whole weapons advancement thing died with the Dwemers. Hope the next elder scrolls opens up more of Dwemer mysteries and answer some questions. If I get a crossbow out of it I won't complian.

If you're talking about "what happened to the dwemer," don't bother as it has been answered already.
Spoiler
They were absorbed into the Numidium and became its golden skin.

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Setal Vara
 
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Post » Thu Sep 09, 2010 7:21 am

I have to agree that losing the weapons from Morrowind in Oblivion was ridiculous

Todd's excuse for getting rid of crossbows, darts, stars, and knives in Oblivion was a rather pitiful one:

"When we look at characters that like to do ranged combat, they mostly want to use bows and arrows. So instead of doing many types of ranged combat, we decided to stick with bows and arrows -- but -- it's a grand implementation of bows and arrows. You feel the string draw, arrows arc properly, bounce realistically, and stick deep into the right materials. You can see the quiver on your back and type of arrows you have and there are tons of different bows and arrow types. So we trade having several types of ranged combat done in an average way, and get bows done in a grand way." --http://www.elderscrolls.com/codex/team_rpgnextgen.htm

Well good job Bethesda. You managed to make bows pretty cool in Oblivion. Does that mean you'll have more time to work on redoing the other weapons now?
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Nomee
 
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Post » Thu Sep 09, 2010 10:07 am

As of marksman, I'd really like to see a multitude of weapons.
In morrowind, they at least had different bows.
I'd enjoy having short bows for assassin type characters and long bow for archer/ranger type.
Also different crossbows, regular ones, ones with lever, ones with winds and repeating ones, all with their general characteristics in damage and reload time(obviously, repeating ones with very low damage and the one with the wind very high damage)

BUT NO FIREARMS!!!!!
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Stacyia
 
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