More Baseless Speculation Please

Post » Wed Dec 02, 2015 3:25 am

What's one thing you think will be in the game, despite having no reason to think so? It's all fine and dandy to see a detail in the E3 presentation and base speculation on that, but the previews Bethesda has released certainly don't even scratch the surface of what's actually in the game. Fallout 4 is, now, a big old radioactive iceberg. What do you think is below the surface?

I'd say Talon Company. Bethesda introduced them in Fallout 3, and they were a huge presence in DC. However they didn't seem native to the area; they only had small outposts here and there, aside from their base which wasn't all that impressive. They're also a random encounter in Shelter - what's more, they can be friendly! I think they're a prime target to explore a previously shallow idea in more depth.

Also: actual radioactive icebergs. What do you think?

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Alisia Lisha
 
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Post » Wed Dec 02, 2015 2:28 am

Now I'm not too familiar with Boston in say the Winter Time...I know on the east coast summers alone make you sweat like hell, so I'm sitting here going...Icebergs...?

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ladyflames
 
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Post » Wed Dec 02, 2015 4:59 am

I'm getting something...yes, the spirits speak to me! I see... I see... I see mirelurks! GIANT mirelurks! With...with EIGHT CLAWS!!!
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Facebook me
 
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Post » Wed Dec 02, 2015 6:13 am

What role do you think Harvard, MIT or Boston College will play? Also the Charles River and Boston Harbor add a big element to the game.

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BRAD MONTGOMERY
 
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Post » Wed Dec 02, 2015 6:07 am

Haven't seen Talon company in Shelter yet, but that sounds like a good indicator to me.

My wild speculation: Hypothermia in Fallout 4.

I saw a tooltip in Fallout Shelter that said "The wasteland is cold, keep warm with VaultTec" and that's enough for me to get my hopes up.

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Lily
 
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Post » Wed Dec 02, 2015 2:10 am

More thread locking please.

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Anthony Diaz
 
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Post » Wed Dec 02, 2015 4:14 am

A giant robot of some description. Bethesda loves them. Arena had them, Daggerfall had one, Morrowind had one, Fallout 3 had one, Skyrim had lots of fairly big ones.

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Rhi Edwards
 
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Post » Tue Dec 01, 2015 6:03 pm

A unique, 200 year old ghoul who doesn't look half-decomposed. Just normal. Wandering from settlement to settlement, city to city, always changing his/her name, accent and mannerisms to hide their nature from unscrupulous Enclave, Institute or other researchers who'd vivisect them for the secret of healthy immortality.

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Emma louise Wendelk
 
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Post » Tue Dec 01, 2015 7:05 pm

I like this idea a lot, you should try and run with it for a DLC character.

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Justin Bywater
 
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Post » Wed Dec 02, 2015 12:10 am

A Godzilla-sized mole rat.
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Britta Gronkowski
 
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Post » Wed Dec 02, 2015 3:22 am

Boston harbor...

All that ocean just waiting to be explored using special underwater power armor :D

But hopefully theirs no Emerald Weapon lurking :blink:

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Mizz.Jayy
 
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Post » Tue Dec 01, 2015 4:49 pm

Again Cthulhu because previous games have mythos mentioned. and Boston . water

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Setal Vara
 
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Post » Tue Dec 01, 2015 10:26 pm

a legendary rad roach that can only be killed by hitting him with a plunger
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Adrian Morales
 
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Post » Tue Dec 01, 2015 9:03 pm

An underground railroad of synths escaping the institute, expanding on the story from Fallout 3. The player will have to either help expand it or shut it down.

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Noely Ulloa
 
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Post » Wed Dec 02, 2015 12:44 am

I thought this was going to be a complaint thread. I am happily surprised. :)

Anyway, I think there will be underwater exploration in Fallout 4 that requires the use of power armor or a diving suit. This is based entirely off of a few pieces of art during the E3 presentation.
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Alex Vincent
 
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Post » Tue Dec 01, 2015 9:13 pm

MIT, on Fallout lore is the Institute, where Androids are made.

I hope for good underwater ruins, i keep looking some of the concepts art and make me think on underwater exploration.

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Ana
 
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Post » Tue Dec 01, 2015 11:41 pm

I'm thinking we'll find a bar based of the show Cheers. I imagine walking into the bar and there being a bunch of ghouls, all with very familiar names. At some point a ghoul will walk into the bar and everyone will yell "Norm!" There will also be a rather chatty ghoul named Cliff who will give us a lot of wrong information about the local area. There are plenty of t.v. shows set in Boston that could be referenced but not sure how many are really that well known outside the u.s. Other shows I could see getting some reference: St. Elsewhere, Fringe, The Practice, Ally McBeal,.. Lucky Louie would be a long shot but it would be really hilarious if they had actually secretly hired Louis C.K. to portray himself as a ghoul... or android.

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Stu Clarke
 
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Post » Wed Dec 02, 2015 6:11 am

How about Enclave remnants/survivors from the Capital Wasteland perhaps as high tech raiders or mercs.

There could also be non combatants mixed in.

The Commonwealth would be one place that their high tech skills would be in serious demand and it has the tech base to support their weapons and armor.

Image being asked to work with Enclave remnants to rescue Enclave non combatants from Slavers.

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Jimmie Allen
 
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Post » Wed Dec 02, 2015 3:25 am

Well if they don't have this, this should be one of the first mods made!!!!

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STEVI INQUE
 
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Post » Tue Dec 01, 2015 8:29 pm

I think the Institute learns of the Super Mutant problem in DC and wants to research them. The BOS trade Super Mutants for technology. Some of the SM occasionally escape the trade caravan,, these are the ones in the wasteland. Over time, the BOS has become tired of playing second fiddle to the institute, tensions grow. Not enough room in this world for two hungry tech factions. The BOS has been setting up outpost all along the east coast. He has bigger plans for the BOS, as evidence of the poems found on Arthur Maxson's terminal in FO3.

--Marie from the Pitt will be in the game.

--Find one of the REPCONN rockets from FONV

--Tobar was collecting brain matter not just for trophies
--New Plague with fruit from Harold's tree being part of the cure.

--The Sole Survivor's child will be related to someone from the prewar Fallout world we have heard or seen in another game.

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sarah taylor
 
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Post » Wed Dec 02, 2015 5:11 am

Radioactive nuclear dragon mutants.

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Cesar Gomez
 
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Post » Tue Dec 01, 2015 6:20 pm

There's also the Back Bar in union station. The only entrance is a red door hidden in an alleyway. That would be a cool find. Of course the popular areas of today were probably not the popular areas of yesteryear. I'm assuming there will also be some references that deal with that.. Like the West End in the 50's was basically in the midst of renewal and by the end of the 50's most of that area had been completely leveled.

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Tessa Mullins
 
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Post » Wed Dec 02, 2015 7:31 am

Also we will get more information on the Blackhall family from PL.

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Jeff Turner
 
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Post » Tue Dec 01, 2015 4:27 pm

Completely off topic, but I've just realized that the player character in Fallout is a giant metaphor for 'fate'.

A force that is unable to be controlled, completely inexorable, deciding the events of anyone and everyone's life it touches... leaving its print on their future.

It's very late and I've been watching too many philosophy videos, so this might be completely asinine.

On topic:

I'm not sure if they will be included but I'd be very surprised if the Enclave doesn't have a significant role in Fallout 4.

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Minako
 
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Post » Wed Dec 02, 2015 4:20 am

I think we'll see multiple fully aquatic enemies besides Mirelurks. I expect a large mutated predatory fish of some sort and maybe even an aquatic mammal or amphibian. This game could very well have more coastline and aquatic environments than any previous fallout title. I think that naturally Beth would want to make use of all that empty space and fill it up with engaging content so that the oceans aren't as boring and lifeless as those of Skyrims.
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Roisan Sweeney
 
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