Birthsigns? No problem. Most of them were pointless. But Intelligence? Willpower? That is too bad... :mellow: Oh well....I am sure chugging skooma while shrieking enemies to death using dragon yells and sweet finishing moves will at least be fun and entertaining, even if it is dumbed down a little. :mohawk:
In Oblivion, Intelligence should have been called "magicka divided by two" and Willpower should have been called "magicka regen rate... and fatigue modifier."
Really, most of the attributes did barely
anything beyond deriving other stats. You can say "well I should have an option to make my high elf wizard more intelligent than your orc barbarian," but that doesn't change the fact that my orc could read the same books, use the same witty conversation options, and solve the same puzzles. The best thing to do, on an unlimited budget with unlimited time, would be to keep the attributes and make them truly useful in the game, but it makes no sense to keep the same broken system.