if true this would ruin the came for me
Does a RPG need to contain birthsigns for you to enjoy it? Let's not pass judgement before you actually experience it first-hand, shall we? It could very well be a much-needed improvement. After all, many of the birthsigns would be completely redundant:
- The Apprentice and The Mage are a perk, most likely (+X Magicka per point). Which makes those birthsigns redundant.
- The Lord, The Lover, The Ritual, The Serpent, The Shadow and The Tower are better represented through spells and combat perks, making them redundant as well.
- The Warrior, The Thief, The Steed and The Lady only got you 100 points in all attributes earlier, but then became useless. Not exactly gamebreaking to remove.
Which leaves The Atronach, the only truly defined, unique birthsign. But the problem was that The Atronach was easily exploited to make you into a Uberhero later on. So I really don't see the problem with removing the borthsigns, as long as you can get similar powers through other means. In Skyrim, The Atronach could even be a disease similar to Vampirism or something (that you can choose to get, e.g. "Atronachism"). Or it can simply exist as part of a new spell perk system that you choose
not to get. E.g. that
all players are essentially Atronachs to begin with, but that you choose a spell perk to drastically increase your Magicka regeneration.
( BETHESDA: Please take this thought into consideration - that way, we can play a near-Atronach if we want. )