More Choice and Consequence!

Post » Tue Dec 01, 2009 3:17 am

Agreed. More choices and consequences is mostly always good, it adds to variety and gameplay, and in the end it's a staple RPG feature. The ES series has always suffered from lack of this - every playthrough is exactly the same each time.

Daggerfall was a bit better in this aspect because of randomised quests and the ability to fail (and to choose which quests to accept) - however this was very basic in terms of C&C.
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Natasha Biss
 
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Post » Mon Nov 30, 2009 8:04 pm

Choice choice choice everywhere they can.

Would love tons of quests like "the matchmaker" from Mounrhold.
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Misty lt
 
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Post » Mon Nov 30, 2009 10:11 pm

There should be more choices in the main quest but the ending should be the same. More choices and consequences in side quests and Faction quests would still be a good idea.
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JR Cash
 
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