There you go on about the enchantment again. :rolleyes:
It allows custimization, I could care less if clothes become enchantable. I just want to customize and look good and play the role of the character.
*Its a single player game, a scarytime when people worry about others character in a non multiplayer game.*
Just have it that only certain levels will allow for more things to be enchanted. Jewelery would be first(Because gems are easy to put souls in :shrug:), then armor, then clothing.
I said inbetween. Morrowind's customization went too far and yes there is too far. The point of the armor customization is to make more options of unique looks but when several of those slots are unseen because they are hidden under your armor, it defeats the purpose of that customization, thus those extra slots shouldn't exist because they would only be there for either enchant stacking or nothing at all, both of which are bad. So inbetween Morrowind and Oblivion is where that would be, not to mention we have decals and other extra customization on top of the armor slots. More, useless armor slots doesn't mean more customization, it means more wasted development time. There should only be armor slots you can actually see without a microscope.
As for the single player line, it doesn't matter how many players there can be in a game, game imbalances are unacceptable in any circumstance. Game imbalances ruin the very fabric of the game they are in because you can trivialize content that had been created. Trying to eliminate game imbalances isn't worrying about other peoples feelings, it's just something that any self respecting game developer doesn't want which is why BGS has been eliminating them when they find them.
Morrowind was perfect. The armour system allowed for the perfect amount of customization. How could there ever be too much customization? I'm sorry but your point makes no sense to me.
Far from perfect in fact. It allowed for extraneous "customization" that allowed you to become a god and trivialize gameplay. It makes plenty of sense when you actually look at the system for what it is instead of through nostalgia goggles, which it seems too many people won't take their off. There is a reason bethesda removed the armor system, it wasn't to laugh at your pain, it was because it was broken and had several slots that were useless or didn't make sense. Like I said, somewhere inbetween would be perfect.