I really hope realistic step-taking has been implemented in Skyrim. To me, this just erked my in Oblivion. Even if they do in the style of GTA IV, I'll be happy. I just don't want to glide down steps and not get hurt even a little bit and I don't want to run up steps the same amount of time it takes me to run regularly...I mean come on, we know we can't run backwards as fast as we can forwards, and I don't think implementing this would be any harder. What do you guys think?
I agree. As a gamer who plays a lot of different types of games, when I switch between games like Fallout 3 and Red Dead Redemption for example, the animations in games like Oblivion & Fallout 3 really stand out and beg for improvement. I understand that Bethesda's games are RPGs and don't focus on the same things as AC or RDR, so honestly animations wouldn't be a deal-breaker for me, but still I can't help but expect some improvement considering the amount of time they've spent on developing Skyrim.
And I do play in 1st person, for the most part... BUT, like most TES players, I like to see the character that I created, so I do see the 3rd person option as an essential part of what makes a TES game.