I know most of us would appreciate it if you guys would make the new Elderscrolls more like Morrowind. Stop giving us the quest locations and easy fast travel please. Allow us to kill everyone on the map if we please, even if it disrupts the game. This is an open world, adventure, questing, venture in to the unknown type game...allow us to do just that. Make us work for the quest and the loot, make us train our abilities, make us hunt for food and more. Let's do this next one right!
Side note, maybe allow more than one story path with different outcomes? Let us have the ability to play an evil path, to make decisions based on how we feel, to steal from, kill, or even form our own raider guild. Let us recruit weak raiders and challenge strong ones for leadership roles. These are just suggestions from an old gamer that misses games that actually forced us to play how it's meant to be.