More love for PVE

Post » Sun Feb 23, 2014 2:31 pm

i have a question about Raids, yes i said it, RAIDS....

for me and many other players Raids are the main PVE pillar you want to reach when playing PVE, taking note that all the developers ever talk about is PVP, i think ESO deserve much more PVE love after all most of the TES games had instanced content as a main aspect.

Raids are where Guilds members help each other

Raids are where you down a hard boss and feel the achievement

Raids are where you enjoy the company of your friends and set tactics

With that said, will the game have raids ? and by raids i mean instanced multi group content for Guilds, where u need a selected number of ppl 8-12-24 to go into an instance and beat the content in it, and the main aspect here is a pre organized 2 or more groups of players.

i understand there are adventure zones, but i didn't grab the concept here as they say it's public and other games proved that public stuff are not Epic, they are mostly a mindless zerg smack where no one is being a team player, they are fun but not Epic.

PS: i don't care about gear rewards or anything of that sort, what am talking about here structured PVE that needs a well-organized groups of players.

Please if you hate raids for whatever reason don't reply here, we understand that it's not ur cup of tea, but other ppl do enjoy them.

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Vicki Blondie
 
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Post » Mon Feb 24, 2014 3:00 am

I completely agree with you, but prepare for the rage and hatred coming your way...
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James Smart
 
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Post » Sun Feb 23, 2014 6:14 pm

Another person implementing another idea off of wow. greatt.

Elder scrolls online, developed by blizzard.

with that being said, im sure they have some sort of end game pve implemented (obviously) that is like raiding. 100% positive there has to be some strong implementations of PVE, just because they dont talk about it much doesnt mean anything. Elder scrolls is an MMO, hence PVP is a main thing.

If you wanted pure PVE game, skyrim is awaiting.

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Alessandra Botham
 
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Post » Sun Feb 23, 2014 4:12 pm

to be honest with you I am not sure how many MMORPG"S you play but currently Raids are being sort of phased out, the focus over recent years has been shifting away from raiding and more towards grouping than anything else, because they are finding that for the most part raiding is just to darn difficult and time consuming

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Lalla Vu
 
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Post » Mon Feb 24, 2014 4:10 am

Raiding =/= WoW
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suzan
 
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Post » Mon Feb 24, 2014 12:12 am

what does the =/= mean?

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Tom
 
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Post » Sun Feb 23, 2014 11:27 pm

going to ignore such a reply, please read b4 you reply........

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Lily Something
 
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Post » Sun Feb 23, 2014 3:50 pm

Does not equal
Does not equal
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Multi Multi
 
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Post » Sun Feb 23, 2014 2:20 pm

Oh i did. and it was this" All eso talks about is PVP, why doesnt pve get any love"?

Wait for the game to atleast release, get to end game, and then complain about no pve..

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(G-yen)
 
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Post » Mon Feb 24, 2014 12:28 am

http://www.mmorpg.com/discussion2.cfm/post/6198331/Raids-found-in-Adventure-zones.html#6198331

So Adventure zones is raids with a twist. Will be awesome!

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Batricia Alele
 
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Post » Mon Feb 24, 2014 2:47 am

as i understand it the adventure zone, is a big zone that has the difficulty set for 12 man groups, it features things like monster and mini boss encounters in the zone(these i think can be zerged) but also a lot of different dungeons, where i would suspect that at least for some of them they are instanced to your 12 man group=your raid

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Skivs
 
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Post » Mon Feb 24, 2014 1:06 am

Not that I plan to participate much in raiding, but in my mind a game needs it. I've seen quite a few MMO's fail due to this lack of a "hardcoe"-mode PvE endgame. I hope these adventure-zones do indeed provide a challenge for organized guilds.

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Rebekah Rebekah Nicole
 
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Post » Sun Feb 23, 2014 2:12 pm

No but if you can sit there and tell me its not strongly based off of wow, then your lieing to yourself.

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joeK
 
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Post » Sun Feb 23, 2014 4:23 pm

pssst its not based of wow at all its based off DAOC

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Michael Korkia
 
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Post » Sun Feb 23, 2014 6:30 pm

agreed, it seems so but the question here is it working ???

for me i don't think it is as you can see the most popular MMOs are the ones that implemented more organized PVE, the only exception here is GW2 which i have been playing since release and i think that success is due to other aspects and specially the new content every 15 days and i don't think ESO can pull new content every 15 days or even every 2 months :)

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LuCY sCoTT
 
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Post » Sun Feb 23, 2014 2:53 pm

Im sure they will, they wouldnt develop an elder scrolls online game without pve and pvp, its just not logical!

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STEVI INQUE
 
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Post » Sun Feb 23, 2014 3:10 pm

And you know because the poster told you this? I dont even know if the poster was basing his ideas off of wow, but ive been on the forums for 2 days now, and all i see are people coming over, and throwing ideas out, very similar to wow. back to the OP, just wait till the game releases then ull find out, other than that read the info that Thief IV posted.

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Jade MacSpade
 
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Post » Sun Feb 23, 2014 7:22 pm

that's really nice news thanx alot let's hope it's aimed fopr organized groups where you can gather your friends and do great deeds

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Vicky Keeler
 
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Post » Sun Feb 23, 2014 5:14 pm

Molag Bal, or Little Mo, will indeed make quite the raid boss ;-)

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Shelby Huffman
 
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Post » Mon Feb 24, 2014 12:50 am

ESO needs propper time consuming and difficult endgame group content at the end of the day, its all well and good having all this exploration and individual quests for some people but others need something for their guilds to work towards and achieve.

WoW has been so successful because there is always more PVE content to progress to for most players - games like SWTOR didn't live up to expectations because after a few weeks max level all the end game content was cleared and the PvP was very poor, leveling was better than most MMO games but that only goes so far keeping people subscribed and interested.

As someone who hates leveling in mmo games I find most quests very boring, if I want to explore on my own ill go play Skyrim or Oblivion.



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Prohibited
 
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Post » Sun Feb 23, 2014 11:43 pm

nah the ONLY reason wow was successful is because wow was in the right place at the right time, wow came out right as the market exploded and it was extremely fun in comparison to the other mmorpgs of the time, that is the number 1 reason wow was so successful

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Ludivine Poussineau
 
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Post » Mon Feb 24, 2014 4:37 am

yeh so true, a lot of guilds that left MMOs simply did it as there was no challenging content for the guild to do it together.

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lucile davignon
 
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Post » Mon Feb 24, 2014 12:11 am

hardcoe - another thing that is being phased out.....

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Alba Casas
 
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Post » Sun Feb 23, 2014 8:10 pm

If people didnt like wow, they wouldnt play it. The fact that it is still so popular, defeats the odds of it "just happen to come out at the right time." 6+ yrs of an MMO striving isnt striving off of the time it was released. It strives because its a good game. to each his own.

In the end, i garuntee they wont fall short of end content pve.

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Sista Sila
 
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Post » Mon Feb 24, 2014 4:11 am

+10

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Richard
 
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