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It would be nice if Skyrim had more music categories.
Perhaps flesh out the existing categories
Battle:
Weak enemy
Strong enemy
Boss enemy
Dungeon:
Cave
Fort
Ruins
Dwemer
Explore:
Mountains
Tundra
Forest
The Reach
Snow
Public:
Minor City
Major City
Castle
Tavern
Inn
Each category should have a different sound and feel to them.
Totally agreed ! :tops:
And as I said already in this http://www.gamesas.com/index.php?/topic/1176144-the-music/:
Game music is very important for me, too. But what really matters the most is the "music-play-system", which defines, what music is played to what time / in what location / on what occation, etc. (what I so far heard of J. Souls music is perfect for the game already, imo)
But the best would be, imo, if the music- / playsystem would not only be triggered by locational values, but by a sort of time-based values as well. Let me explain: I would find it even more awsome, if (in addition to the suggestions above) each major city, dungeon, etc. would have its own, unique titel-music (such as the Morrowind- / Oblivion title) which is played only at the first approach of the player entering this location and some time / countering (like every 5., 10. ... entering of the player) afterwards, but in between would be replaced by the remaining tracklist-titles of the corresponding location.
Wouldn't this be great ? This way you would have an (musicaly-) exciting first approach of the most important locations, but wouldn't get bored by its repitition (like especially in Morrowind ... despite it's the best Fantasy-RPG-titlemusic I ever heard, imo :tes: ).
And especially in Skyrim this shouldn't be very complicated / timeconsuming to implement, I guess, since the Radiant-Story system should already keep track of what / where the player character does something and to what time / repition. A kind of "Radiant-Music-System", so to speak. :happy:
In all likelihood, this sort of thing would lead to each region having only 1 piece of music. And when I'm exploring a region, I'd like to hear more than 1 piece of music.
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Well, it only depends on how many tracks are in the game as a total amount. If there are enough, it would be no prob to give each category enough tracks (possibbly expanded through some "silent-time") to be not so repetitive (= boring).
A special music category for fighting dragons, now that is something that'd make sense IMO.
I mean, why not make it feel even more epic?..
Agreed ! This would be awsome, too. :tops: