1) bear traps. Lots of them, say 15 or 20, scattered around the area. Not much worth to be gained, just sometime random.
2) Same as 1, but with mines. You can of cause disarm the mind and take them.
3) A meteor strikes the ground close to you. If you walk over to it you find a rock.
Depending on a luck role it can be one of 3 different versions.
Bad - low chance: the rock is worthless, just a normal earth rock, the real meteor disintegrated on impact.
Average - high: the rock in an average meteor not that valuable, but can be sold as a “sky rock” a collector of some kind, or given to a tribal as a good luck charm.
Good - low: turn out the rock is a gemstone. Can be sold for quite a lot cash to a collector, or given to a tribal who will start a cult to the sky god with you as his prophet. If the later option is chosen you get to answer some question about the sky god to define the religion. After that you may run in to new followers in random encounter and based on you answers they may give you stuff. Having the question be about thing like the sky gods opinion in drugs, slavery, gambling, wealth, and violence, might be fun. (You can imagining some rather funny answers cant you

)