How do you get the expanded info? I only have this much info displayed:
Faulting application oblivion.exe, version 1.2.0.416, faulting module oblivion.exe, version 1.2.0.416, fault address 0x000fa0f0.How do I get timestamp information?
Anyway, here are the errors I get w/ corresponding actions:
Area Heading west from the imperial isle, before you get to the middle between skingrad and chorrol, just before Elenglynn.
TOD Dark, raining, thunder + lighting provided via AWS mod.
Situation Flying on my shadow drake, about 50 foot of the ground, just above the tree's
Mods/Situation? I have QARLS redem installed, 2048 LODS, 50% landscape "clean-up" mod )tried 75% version, still crashes) Lots other graphics mods, better foliage, better trees, harvesting, low poly grass, diverse low poly grass etc, immersive night lights etc, darker nights, AWS mod in full action + 180 other mods
On this save...its purple, a perfectly synced save w/ bash batched + merge and (AFAIK) Everything in the right order
Repeatable crash? Yes, within 2 mins of flying across landscape...OH! Also happens even when just walking across the same way
Error codes All within 3/5 min time stamps, can someone tell me how to get max info from this? Anyway here's what the event logs error showed at the time i'm pretty sure:
Faulting application oblivion.exe, version 1.2.0.416, faulting module oblivion.exe, version 1.2.0.416, fault address 0x000dfa7f. (x1)
Faulting application oblivion.exe, version 1.2.0.416, faulting module oblivion.exe, version 1.2.0.416, fault address 0x0011fe90. (x6)
Faulting application oblivion.exe, version 1.2.0.416, faulting module unknown, version 0.0.0.0, fault address 0x00000000. (x1)
Thats what I got in that session. I also get lots of others like:
Faulting application oblivion.exe, version 1.2.0.416, faulting module unknown, version 0.0.0.0, fault address 0x2f05f110.
Faulting application oblivion.exe, version 1.2.0.416, faulting module unknown, version 0.0.0.0, fault address 0x000009b4.
Faulting application oblivion.exe, version 1.2.0.416, faulting module oblivion.exe, version 1.2.0.416, fault address 0x002a8809.
Faulting application oblivion.exe, version 1.2.0.416, faulting module unknown, version 0.0.0.0, fault address 0x0002001c.
A lot of these are random ones I believe...some are instant quits but some are just random dungeon crawls, random spell casts maybe, random weather? (AWS Seems to drain performance a lot...)
BUT!!!!!The majority of my crashes are linked with "exploring outside" like just wandering around...usually I get a timestamp of around 1-5 mins before a random crash. Unfortunately it's not specific...i could wander off in any direction and could predict it.
I press TDT in game to look at the loading tasks etc...when the game stutters those stats are through the roof!!!! But...i have a very powerful computer so I don't get it (engine, oblivion's fault?) I use AEVWD as well.
I can't pinpoint it...crashes may be because of the amount of rendering the game is trying to do? I do have fLODDistance to something quite high, 100-150,000 for example but...ahh I dunno :S.
I'll go and get a fresh one now for you