Yes, the standard map is pretty big, however, the action is always on a smaller part on the map. Once you got past a certain objective, you start spawning around where you completed it. The action is thus always focused on a certain area.
Yeah hes right, think BFBC2 Multiplayer, you destroy a command post, the spawn point moves. Im guessing Brink will include something like that because i would rather not get to the other side of a map then die, then have to leg it back into the action. I want to be able to get straigt back in there with no hassle.