More of the same...

Post » Tue Dec 01, 2015 3:02 pm

The problem that lies there is I will say "Drop dead" differently. I may say it with anger, or bit of humor, sarcasm, in a loud tone, or a small tone. Even simple phrases ruins the immersion. As long as there's the option to turn it off, I'm pretty much fine with everything else. I can't base dialogue off two NPC's being:

1) A robot that was your maid

2) A dog

Throw tons of unique perks in the game with fun meaningful quests and I'm good to go.

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Loane
 
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Post » Tue Dec 01, 2015 10:36 am

The feces-fan of "Fallout is ruined" has been spinning since Fallout 2 came out.

It only keeps going because people knowingly and intentionally keep replacing the fission battery on it to keep it going for no real reason besides to see it all fly.

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Logan Greenwood
 
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Post » Tue Dec 01, 2015 2:44 pm

I think these forums need a quiz before allowing someone to sign up. "Are you an OFG (Original Fallout Gamer)?" "Yes". Access denied. All OFGs do is complain about Bethesda ruining "their" game.

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Philip Rua
 
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Post » Tue Dec 01, 2015 7:06 am

Indeed it has, I've been through it all, and there's always been a slight promise for the future (Van Buren before cancellation, Fallout 3 before the knowledge of what it was going to be, Fallout New Vegas....).

Right now, though, there's nothing to look ahead for but how much of the series flare the new game will or will not retain (and the broadcast doesn't look too good at the moment).

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Cathrin Hummel
 
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Post » Tue Dec 01, 2015 10:37 am

Depends on what you consider the "flare" of Fallout I guess.

For those looking for a post apocalyptic game set in an idealized version of 1950's America vision of the future, mixed in with all the old scifi B-movie cliches, thrown under the A-bomb, with things like ghouls, super mutants, BoS, power armor, and all the other iconic series staples. Then it looks fine.

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Heather M
 
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Post » Tue Dec 01, 2015 6:58 am

Well, forum maschism aside, it's pretty clear, even at this early stage, what the game is going to be like. I don't begrudge anyone their say, but sooner or later tilting at windmills must bet tiresome.

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Kevin S
 
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Post » Tue Dec 01, 2015 12:06 pm

We'll see what can be fixed with the GECK. Maybe we can force more of the same Fallout through mods.
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megan gleeson
 
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Post » Tue Dec 01, 2015 6:39 am

New to the internet huh?

Things never die here, ever.

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Juliet
 
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Post » Tue Dec 01, 2015 2:50 am

For an experience resembling the original experience with tech additions and improvements that are called for. Fallout was never solely about the setting and fiction. It was about an emulation of PnP experience within a computerized set up. That's not been the case since Fallout 2. And will not be in the future either. All there is left is a simulation of the fiction.

The hope has now died (for a moment, again) and all there is to look for is a "good enough" experience for what any game could deliver, Fallout is just a lable among others.

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Rachel Cafferty
 
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Post » Tue Dec 01, 2015 4:30 pm

Depends on what your experience of the original was.

For myself, and many others, it was

The gameplay was about as important as the paper a book is made out of. High quality paper can make the experience more enjoyable, but LOTR is still LOTR, and still great, even if it isn't on high quality paper.

Also, many of the gameplay changes have allowed for opportunities that would have never been possible in the past games, only furthering the number of ways I get to experience Fallout. I would prefer that then basically playing what amounts to the same game over and over again, with minor balance teaks, that would get dreadfully boring after about the third game. Win-win for me personally.

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Ice Fire
 
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Post » Tue Dec 01, 2015 9:25 am

Hm, those are mightily unvalidated claims pre-launch.

Do you have any information about the level of effort or otherwise expended? No.

There are many games criticised for failing to build new engines well, is there an issue with enhancing an existing one? No.

Do you have any insight into the depth of the story-telling? No.

Should Bethesda ignore interesting ideas tried by modders? No.

By all means discuss concerns, but stating unfounded cynical views as facts appears foolish pre-launch.

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Flesh Tunnel
 
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Post » Tue Dec 01, 2015 5:35 am

:shrug:

So? What was given and presented was the experience, and that has not seen a return. If you liked it as it was, why argue against those that want change towards what used to be?

Sigh. I don't even know where to go with this for how wrong it is on all accounts.

And I don't need to either. At this point it's pretty much all the same how things go, since there's no changing it anymore. If people consider Fallout as an interactive storybook, it is in their rights to do so. All I can do is lament on all the things that were lost, and that way provdie an opinion for the contrary to all drooling that goes around.

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N Only WhiTe girl
 
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Post » Tue Dec 01, 2015 3:51 pm

First of all, you're jumping to conclusions before even playing the game, on the basis of a 10-minute trailer.

Second, I couldn't disagree more. A good RPG is not necessarily a story-driven game. Gameplay is far more important.

Third, the Witcher 3's world that you praise so much actually has far less depth than TES and Fallout worlds gameplay-wise. TW3 got many things right, but it got many things wrong too. Things like the lack of variety in combat, the lack of stealing/stealth/crime system, the lack of reaction from NPC when you steal something in their house makes the world very shallow and unexciting to me. TW3's leveling up and RPG stats are one of the most boring and unimaginative to me.

To each their own and I definitely don't want a TES(Fallout) game to be like TW3. They offer completely different experiences and shouldn't even be compared.

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Shannon Marie Jones
 
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Post » Tue Dec 01, 2015 9:06 am

>personal opinion is wrong

And this is why the fan never stops blowing [censored].

BEcuase all argument made for keeping that way have so far been fallacious, and nothing but.

See above for example.

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Unstoppable Judge
 
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Post » Tue Dec 01, 2015 8:57 am

You don't know what the word fallacious means.

Perks are not skills, boom! No fallacies in that statement. Losing a branch of customization=dumbing down for no reason. 3>2. No fallacies in that math.

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candice keenan
 
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Post » Tue Dec 01, 2015 5:30 am

No, I know quite well what it means.

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Cody Banks
 
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Post » Tue Dec 01, 2015 1:35 pm

Fallout Online.

The ONE game/franchise that would make me quit World of Warcraft.

..... (Please do it, Bethesda. I'm tired of Azeroth.)

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Natalie Taylor
 
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Post » Tue Dec 01, 2015 2:41 pm

Then why did you misuse it? An argument you don't agree with doesn't automatically make it a fallacy.

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Verity Hurding
 
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Post » Tue Dec 01, 2015 3:35 pm

I didn't.

The argument was fallacious because it was based on the false notion that personal opinion about what defines a series can be wrong, when it cannot.

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Soku Nyorah
 
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Post » Tue Dec 01, 2015 2:06 pm

That it was. Top down view, and Turn based combat, had a specific reason: The developers loved GURPS. Fallout was meant to be GURPS on the PC.
http://i271.photobucket.com/albums/jj125/Gizmojunk/yep_zps1417cd1d.jpg


QFT

Did I read that right?
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Marquis deVille
 
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Post » Tue Dec 01, 2015 1:40 am

The original design doc for Fallout disagrees.

Fallout was only supposed to be as GURPS as it needed to be to make the GURPSers happy. They even outright said they would change things from GURPs if they believed it would improve the game.

The quality of the game itself came before GURPs

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Luis Reyma
 
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Post » Tue Dec 01, 2015 7:03 am

... You said every argument to keep cut content (or anything from the past) has been fallacious. How would you know what's fallacious when you've had your hands over your ears, refusing to listen or acknowledge half the arguments?

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Jerry Cox
 
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Post » Tue Dec 01, 2015 12:48 pm

I never said anything of the sort, I never even mentioned cut content at all.

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Ridhwan Hemsome
 
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Post » Tue Dec 01, 2015 3:24 pm

This might be suprising to you, but you're posting in a Fallout 4 Forum and have certainly made it clear that you have little interest in the currect project. Maybe you and fellow "change it back" posters would be happier in the Series Discussion Thread where you you all could unsucessfully call for the return of Fallout 1, 2, and Tactics style gameplay for future series entries.

Just a thought.

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Sophie Morrell
 
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Post » Tue Dec 01, 2015 5:08 am

The design document does not disagree that they loved GURPS, or that they weren't planning a GURPS game. GURPS on PC of course means best effort.

https://youtu.be/haKOhyUqk4c?t=1m5s
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Ells
 
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