Which to many of this more of that is a terrible thing. I get there are many people that enjoy Bethesda games, but they enjoy them for the sandbox aspects. They need to stop selling their games as RPG's because they just aren't, but This isn't just a bash post there is some substance comeing up (unlike a Bethesda game) I'm just getting ahead of myself.
So looking at the E3 info and announcement trailer the first question is, what in the world have they been doing for the last 4 years they've been focusing on FO 4? Seriously.
Ok, the world looks nice and I'm sure it will be massive and have tons of little markers on the map to do silly little things that have absolutely no depth just like all the other games, so their art team has been busy but what else have they done?
Shoe horn a so called next-gen experience into an ancient engine that's what they've been doing. The game itself is no different than FO 3/NV in it's systems.
They've expanded the weapon mods... so they took popular mods from the community that helped complete the old games and added them to FO 4.
But we can build a whole settlement now! Oh wait, http://www.nexusmods.com/newvegas/mods/36922/? is the link to that EXACT mod. So again they are taking the ideas from the mod community and putting them in as an official feature. You know its a really good thing gamers had an up rising against paid mods (I don't have a problem with them to be fair), because if these mods went to paid status the devs could have nailed Bethesda for taking them. Besides, looking at the settlement building footage... yeah I want to build a lemonaide stand for the merchants that have the best gear in the game, that just looks amazing. *sigh*
During his massively long sales pitch for FO 4 he also didn't say anything along the lines of....
"You'll also experience an amazing deep storyline set in the very roots of what is Fallout!"
One guess why he made absolutely zero attempt at anything like that. Because they know they have nothing, they didn't with Oblivion, they didn't with FO3, and they didn't with Skyrim. The writing is always terrble, the quest design shallow, the characters lifeless, and the dialogue is what existed in games from the 90's.
Look, I know there are people that loved the past games and will love these games and I want to be very clear on this point. I'm not telling you you shouldn't if you are one of the,. But I am saying is for those of us that like the worlds Bethesda is building in, it would be nice if they made some games with some real depth and got out of game design frm 20 years ago.
In the past there has also been this side that, "Hey, its a massive totally open world you can do whatever with. That's going to create limitations in other areas."
That may have been true with Oblivion, but certainly now Bethesda is staring down CDPR's gun barrel that is Witcher 3. That is the kind of world so many of us are waiting for from Elder Scrolls and Fallout. Even the people that didn't like New Vegas would probably agree we'd all be VERY happy with a Fallout with a world as rich as what CDPR created.
As the other thread 'Style vs Substance' talks about, give us a world with meaning, depth, some meat on it's bones for us to chew on for hours. Here is my harsh call out... Stop being lazy sh*'s Bethesda, get a new engine, hire some decent writers, stop copying mods, and create something with some depth for once.