[WiPz?] More Unique Jewelry

Post » Fri May 27, 2011 5:35 am

-clip-
EDIT 2: Also decided to have all the Zenithar Gloves use that imperial-looking mesh. See OP for updated screenshot (cookie if you get the reference).

Heh... that reference would be to one of the Round Table knights depicted in 'Monty Python and the Holy Grail' ('Sir Not-Appearing-in-this-Film' played by Michael Palin's infant son). :P

Anyways, you chose wisely - any gloved hand worthy to hold aloft the Holy Grail should look so knightly.
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Liv Staff
 
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Post » Fri May 27, 2011 3:08 am

I would be absolutely thrilled to beta test this for you.

Or you going to put it up on a temp hosting site or would you prefer to email it to your testers directly?
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Sara Johanna Scenariste
 
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Post » Fri May 27, 2011 1:37 am

I would be absolutely thrilled to beta test this for you.

Or you going to put it up on a temp hosting site or would you prefer to email it to your testers directly?

Thanks for the offer. First, I'm going to spawn everything in my game and double-check it there. Then, I'll let you know if I need more testing before releasing the mod. It'd be good to double-check everything on someone else's set-up. :)
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Yonah
 
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Post » Fri May 27, 2011 3:05 am

These are really quite amazing so far. When do we get to see them in game?
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maddison
 
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Post » Fri May 27, 2011 2:13 am

When do we get to see them in game?

When I get around to making a readme, which isn't on my top 10 list of fun things I want to do today. ;)
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Nikki Hype
 
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Post » Fri May 27, 2011 1:25 am

I'm really looking forward to this. I'm assuming we are close to a release date...?
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Jerry Cox
 
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Post » Fri May 27, 2011 4:18 am

I'm really looking forward to this. I'm assuming we are close to a release date...?

Oh. Yes. Eh-eh. :bigsmile:

:bolt:
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jaideep singh
 
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Post » Fri May 27, 2011 10:58 am

Actually, I need some help. I thought I scaled something down in nifskope, but the mesh just doesn't appear in game. So, can someone scale the heartfire belt and the belt of the northern knuck-knuck to be the same size as the, say, hortator belt? All three are in the .zip file http://www.mediafire.com/?nyzmwnvznwt.

Things left to do:
- correct sizes for knuck knuck and heartfire belt
- re-do UV map tweaks to heartfire belt
- make new icon for heartfire belt and apply changes in the CS
- make composite screens for soldiers belts and heartfire belt
- make readme
- double-check everything (again) in-game
- upload to sites
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Bryanna Vacchiano
 
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Post » Fri May 27, 2011 12:38 pm

Will http://www.divshare.com/download/launch/7878643-89a work?
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megan gleeson
 
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Post » Fri May 27, 2011 8:38 am

So will this mke it so you cana ctually see them on your character?
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Josephine Gowing
 
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Post » Fri May 27, 2011 10:36 am

So will this mke it so you cana ctually see them on your character?

I wouldn't count on it (apart from the robes and gloves) - it's one of the limitations of MW. This mod will make them look better in your collection, as well as easier to find in your inventory.
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Marie
 
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Post » Fri May 27, 2011 6:12 am

I wouldn't count on it (apart from the robes and gloves) - it's one of the limitations of MW. This mod will make them look better in your collection, as well as easier to find in your inventory.

Aye, I've got all my belts on display in Caius' my room. :hehe:

@Karpik: thanks for belts! I'll give them a look-over in game in a bit. For some reason my computer refuses to recognize my Overlord disc is in the drive if I take it out and then put it back in later. I'm not quite done playing for today. :P

Is there any way in Nifskope or Net SceneImmerse to view the relative size of meshes comparative to each-other?
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Heather Stewart
 
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Post » Fri May 27, 2011 2:25 pm

That readme took over ONE FREAKING HOUR to make. :banghead:

I'll wrap this up tomorrow, it's getting too late at night here...

EDIT: http://www.gamesas.com/bgsforums/index.php?showtopic=1013553
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Gavin boyce
 
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