For radiant scenarios that can pick out any NPCs to fill a role, it's easier for Bethesda to reuse voice actors for different characters so that they can reuse that dialog. Whether they get more voice actors or have their voice actors use different voices doesn't matter, they still have to record radiant dialog for most every different voice in the game.
Not that I'm saying I wouldn't want every NPC to have a different voice, but Bethesda has a very good reason for reusing voice actors for generic NPCs. I'm hoping Fallout 4 has a nice big cast and some solid voice direction, and the way Brian Delaney talks about his experience voicing the protagonist has me really excited.