We're trying to kill him after recruiting him for the first time with Broken Steel installed. He has 15,000 hp at Level 30. He's a lean mean Albino fighting machine.
If you have the Broken Steel DLC, then his health scales with the players and he becomes a god-dog.
lol, never done that. Killing Dogmeat is something you get outta the way. Makes me wonderage why folks' leave it so late. Even with crashes and stuff, I think every one of my saves has a dead Dogmeat on it. Except those that start at the Vault.
I like D'meat in his original form - he's so much more balanced and it makes you actually want to care for him.
Balanced for vanilla, though, right? If he didn't get a boost he'd get owned in the DLC. That Raider slave I mentioned has only 85/85 health. I've managed to keep her alive for well over twenty-five hours, and she's only wearing Raider Badland's armour. I installed the DoctorOfTheWastes mod so that I could heal her limbs, if she takes too much of a beating I leave her in one place and then when I head home I'll pick her up and take her there. Run with Jericho for a bit and return to keep healing her up. One mine and she could be killed so I gotta be careful. Also blowing the missile launchers and miniguns outta Mutant hands just to increase her chances of surviving the encounter. She's my Dogmeat. Is better company, and has some hilarious sayings.
If you get two Raider slaves and let 'em wander around your house, they exchange some hilarious dialogue. Mostly threats... it keeps me smiling. I'm gonna make a Raider follower with the GECK I like her so much.