Morowind VS Oblivion VS Skyrim which is Skyrim closer too ?

Post » Tue Dec 06, 2011 12:01 pm

Well I hope Skyrim is more like Morowind than Oblivion, I just preferred that you could go into the more difficult parts of the game, and beat a harder enemy and take there stuff. In Oblivion they made where ever you went the enemy's were just as tough as you. I would like too see how Skrim plays like, I hope it's more like Morowind. What do you guys think? Also I got banned from Dark Souls forums because they didn't like me having a topic Dark Souls VS Skyrim which I said Skyrim would kick Dark Souls but all over the place, it was the number one topic, and then yesterday I notice they banned me, I thought it was pretty funny.
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Tue Dec 06, 2011 5:51 pm

Less than two weeks woohoo :)
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Tue Dec 06, 2011 2:52 pm

I won't know until I've played it.
User avatar
Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

Post » Tue Dec 06, 2011 3:15 am

Well I hope Skyrim is more like Morowind than Oblivion, I just preferred that you could go into the more difficult parts of the game, and beat a harder enemy and take there stuff. In Oblivion they made where ever you went the enemy's were just as tough as you. I would like too see how Skrim plays like, I hope it's more like Morowind. What do you guys think? Also I got banned from Dark Souls forums because they didn't like me having a topic Dark Souls VS Skyrim which I said Skyrim would kick Dark Souls but all over the place, it was the number one topic, and then yesterday I notice they banned me, I thought it was pretty funny.


Did they ban you for making fun of Dark Souls, or were you making a complete butthead out of yourself doing so?

OT: I want Skyrim to be its own thing; An awesome Elder Scroll game that plays similar to others, but not enough to be a bland copy/paste version of another, and with what I have seen this will be true.
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Tue Dec 06, 2011 6:20 am

I won't know until I've played it.

Yes I know they haven't gave out too much info on it, and really I want to know more about it, and I don't if you know what I mean.
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Tue Dec 06, 2011 1:26 pm

If I had to guess, though, I'd guess that Skyrim is probably likely to feel more like Morrowind than Oblivion. Or maybe it's just that I desperately want it to. I guess I'll find out soon enough. ;)
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Tue Dec 06, 2011 9:12 am

Did they ban you for making fun of Dark Souls, or were you making a complete butthead out of yourself doing so?

OT: I want Skyrim to be its own thing; An awesome Elder Scroll game that plays similar to others, but not enough to be a bland copy/paste version of another, and with what I have seen this will be true.

I have know idea why, i guess I talked too much about Skyrim and not enough about Dark Souls, but there were some heated discussions, with some people on the forum, and that might have did it? Don't really know they never said why.
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Tue Dec 06, 2011 10:02 am

If I had to guess, though, I'd guess that Skyrim is probably likely to feel more like Morrowind than Oblivion. Or maybe it's just that I desperately want it to. I guess I'll find out soon enough. ;)

Yes I think it will be there best effort, I hope they bring back the werewolf, or add it as DLC.
User avatar
JAY
 
Posts: 3433
Joined: Fri Sep 14, 2007 6:17 am

Post » Tue Dec 06, 2011 5:50 pm

OH OH
MAYBE
Spoiler

They will have time for Maiq to throw in some lines about Dark Souls instead of fable

User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Tue Dec 06, 2011 10:44 am

The level scaling is more like FO3. There is scaling, but each area has a lvl floor and a ceiling. The monsters in that area will match your level as closely as possible.

The feel will probably be it's own. Something like MW, but less alien and more freezing cold.

And, just to make a point to entertain myself...your title is MW vs OB vs SK, which is SK more like? And if I take that litterally, I'd guess SK will be more like SK. :P
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Tue Dec 06, 2011 12:21 pm

I have know idea why, i guess I talked too much about Skyrim and not enough about Dark Souls, but there were some heated discussions, with some people on the forum, and that might have did it? Don't really know they never said why.


That svcks. Hopefully that will not happen here (the heated discussion and bans that is).
User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Tue Dec 06, 2011 12:40 pm

well I hope it will be closer to Morrowind ofc... :cryvaultboy:
User avatar
Jesus Sanchez
 
Posts: 3455
Joined: Sun Oct 21, 2007 11:15 am

Post » Tue Dec 06, 2011 3:20 pm

It's more like Fallout actually. They changed the leveling system to be more like it and the lockpicking is the same. So maybe Fallout/Oblivion? Fallout with swords?
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Post » Tue Dec 06, 2011 2:26 pm

OH OH
MAYBE
Spoiler

They will have time for Maiq to throw in some lines about Dark Souls instead of fable


Well I have only been on the gears forums, before joining Dark Souls, and now this, but to tell you the truth when a game isn't online I think there's less to talk about over time, and that's why I was only on the gears forums. I guess I have always loved the Elder scrolls games so I figured I would join this forum, but I always speak my mind and well if you get banned from a forum it's no big deal, there was nobody on Dark Souls anyways.
User avatar
Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Tue Dec 06, 2011 1:35 pm

I'm definitely seeing more of Oblivion and Fallout in Skyrim than Morrowind.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Tue Dec 06, 2011 10:14 am

Well I have only been on the gears forums, before joining Dark Souls, and now this, but to tell you the truth when a game isn't online I think there's less to talk about over time, and that's why I was only on the gears forums. I guess I have always loved the Elder scrolls games so I figured I would join this forum, but I always speak my mind and well if you get banned from a forum it's no big deal, there was nobody on Dark Souls anyways.

I don't think I've ever joined a gaming forum before this.
Made me feel like a geek when I signed up :P
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Tue Dec 06, 2011 3:12 am

It's more like Fallout actually. They changed the leveling system to be more like it and the lockpicking is the same. So maybe Fallout/Oblivion? Fallout with swords?


That would be a good thing as Fallout 3 is Morrowind with guns. (Whereas FO:NV is Morrowind with guns and story :P)

And don't forget guys: Morrowind *had* leveling. Of course there was a max level for spawned opponents, of course unique artifacts didn't change with level, of course you could find better equipment by exploring, of course opponents in some regions started quite tough and were almost impossible to beat at low levels, just like was done in Fallout 3 or Fallout 1 or any other non-linear RPG ever made. Oblivion is the exception that proves the existence as well as the reasonability of the rule.
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Tue Dec 06, 2011 5:08 pm

It's more like Fallout actually. They changed the leveling system to be more like it and the lockpicking is the same. So maybe Fallout/Oblivion? Fallout with swords?

I like the first Fallout but I thought the next ones graphics were the same and I got tired of the wasteland, as well as the graphics didn't do anything for me, I traded it in after playing it for about 5 hours, so I hope Skyrim is nothing like it.
User avatar
Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Tue Dec 06, 2011 12:02 pm

That would be a good thing as Fallout 3 is Morrowind with guns. (Whereas FO:NV is Morrowind with guns and story :P)

And don't forget guys: Morrowind *had* leveling. Of course there was a max level for spawned opponents, of course unique artifacts didn't change with level, of course you could find better equipment by exploring, of course opponents in some regions started quite tough and were almost impossible to beat at low levels, just like was done in Fallout 3 or Fallout 1 or any other non-linear RPG ever made. Oblivion is the exception that proves the existence as well as the reasonability of the rule.

For me in sequels I been the graphics too be a lot better than the previous game in the series, which Skyrim defiantly has. When I was on the Dark Souls forum, they bashed the Elderscrolls series for the combat, and I hope they improved the combat for the series, but I always liked attacking the guard in Morowind and they would chase you for a long ways, I loved that.
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Tue Dec 06, 2011 7:32 am

I like the first Fallout but I thought the next ones graphics were the same and I got tired of the wasteland, as well as the graphics didn't do anything for me, I traded it in after playing it for about 5 hours, so I hope Skyrim is nothing like it.


The OP isn't about graphics or setting, it's about gameplay. You are well advised to avoid DC at low levels because the muties will give you a good trashing. Even the raiders in the school are quite challenging when you just crawled out of the vault. When FO3 would play like Oblivion, the Raiders would be equipped with vault suits and BB guns when the game starts, and power armor and gauss rifles when you get to level 30. As it is (and should be) they won't be much more than a nuisance when you withdraw and return at level 10.

And I fear, much of Skyrim will play in another hilly desert landscape, just that it's snow instead of sand.
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Tue Dec 06, 2011 2:30 pm

That svcks. Hopefully that will not happen here (the heated discussion and bans that is).

I don't think so, well not until I play the game and see how it is HAHA, then I will be on here too give my two cents, my gamer tag is a famous one for gears of war 1, which I was ranked # 2 in the world on there, and was known for being the most hated on there. But that was an online game, and well Skrim isn't, but who knows there might be some kind of online element? I just hope there are some HOLLY Crap, that's incredible times in Skyrim, because I haven't played a game in a long time that I was like that. I guess the last time was Final fantasy 13 when I think it was chapter 11-12 when you go into the open world, that was how the whole game should have been. Will see how Skyrim plays out, I guess the games that have dragons in them, Dark Souls and the up and comming Capcom game Dragons Dogma I will compare who did the better job, I'm thinking Skyrim on what I've seen, will see.
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Tue Dec 06, 2011 12:31 pm

The OP isn't about graphics or setting, it's about gameplay. You are well advised to avoid DC at low levels because the muties will give you a good trashing. Even the raiders in the school are quite challenging when you just crawled out of the vault. When FO3 would play like Oblivion, the Raiders would be equipped with vault suits and BB guns when the game starts, and power armor and gauss rifles when you get to level 30. As it is (and should be) they won't be much more than a nuisance when you withdraw and return at level 10.

And I fear, much of Skyrim will play in another hilly desert landscape, just that it's snow instead of sand.

I like variety in landscapes, and from what i have seen it looks like there's a fair amount of different places too see in Skyrim, so I'm not too worried about that but I hope the dungeons are nothing like Oblivions, that looked the same over and over again. I also hope there are bosses besides the Dragons, because if there isn't I will be very disappointed.
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Tue Dec 06, 2011 3:00 pm

I believe Skyrim will try to take the best from the earlier games, while still having an identity of oits own.
User avatar
Liii BLATES
 
Posts: 3423
Joined: Tue Aug 22, 2006 10:41 am

Post » Tue Dec 06, 2011 6:16 am

Ultimately...

Skyrim looks like it will be it's own game entirely.

Know what I have to say about that?

Awesome. Every time they make an Elder Scrolls title, they rebuild it from the ground up. Taking little from the previous title. That being said, much effort is being put forth in this title. More than any other. It will not disappoint. Here are some reasons why(not that I doubt you all invariably know these reasons).

-Balancing
Some people are complaining that you can't block when you are dual-wielding weapons or weapon with spell. I have words for them. Stop. This form of balancing is gold given the time they had. If you could block, then your offensive power would be equal to defense. Then everyone is using the dual-wielding feature and you'll never get to experience the other aspects of the game.
-Graphical Detail
Amazing. Need I say more?
-Story
This is honestly the best story(in my opinion) in any Elder Scrolls titles that has ever been released. For once you get to pick a side instead of being the cookie-cutter "good-guy". The story gives factors towards the players personal opinion on the whole situation taking place. And it let's you express that opinion openly.
-Gore
Honestly, it may sound brutish, but; gore in the kind of games is very important. It gives the feeling of immersion. What would an axe do if you caught someone in the neck with it? Take their head off, right? A game that does not express this takes away the feeling of being in the boots of the very axe-wielding warrior you are in that universe.
-NPC Interaction
Much more realistic. When you are talking to someone while you stand, how many of you pace the ground while you speak or your being spoken to? I know I do. I still listen intently, but I like to pace and observe my surroundings as well. In this game, you can do just that.

So guys...

Tell me.

Will this be like any other Elder Scrolls titles released? No. Not even close.
User avatar
Chris Cross Cabaret Man
 
Posts: 3301
Joined: Tue Jun 19, 2007 11:33 pm

Post » Tue Dec 06, 2011 3:21 pm

-Story
This is honestly the best story(in my opinion) in any Elder Scrolls titles that has ever been released. For once you get to pick a side instead of being the cookie-cutter "good-guy". The story gives factors towards the players personal opinion on the whole situation taking place. And it let's you express that opinion openly.


Well...
In Arena you were some Robin Hood type, trying to reinstate the one true king.
In Dagerfall you were an undercover state-security agent with a carte blanche to do as you see fit.
In Battlespire you were some guy who came to the wrong place at the wrong time, and just wanted to get out alive.
In Redguard you were a terrorist, trying to "free" your country from imperial reign.
In Morrowind you were the pawn of some ancient prophecy, blundering into the epiloge of an age-old story of deceit and betrayal.
In Oblivion you were the errand boy of the future emperor.
In Skyrim you are the pawn of some ancient prophecy, blundering into the next instalment of an age-old war.


Will this be like any other Elder Scrolls titles released? No. Not even close.

So far the story seems quite similar to Morrowind's, just a bit more epic.

In all other areas each Elder Scrolls game was different than the others (besides Battlespire which originally was supposed to be a Daggerfall addon)
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Next

Return to The Elder Scrolls Series Discussion