"01" morpher for an helmet based on the body corpule

Post » Sun Mar 30, 2014 9:44 am

Hello again^^ I'm trying to modify a hood but I realized that while sometimes it's ok for one type of corpulence, it goes weird on another... Like if I base it on the "body_0" type, it almost goes right though an armor which is at "body_1" type (I don't know if it's clear, sorry english is not my native language). It concerns the Archmage hood which has some parts connecting with the traqezius muscle.

Thanks by advance :thumbsup:

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Dalley hussain
 
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