I don't understand what it does in TESV Skyrim but does anybody suppose this type of thing could be applied to Morrowind to boost frame rate and performance?
"It replaces many calls to functions that would have been inlined if the compiler optimizer settings were set to something higher than "off" with actual inline code that nicely fits in the five bytes the jump instruction was previously taking up. It also overwrites several functions, replacing them with SSE implementations instead of the very painfully slow original x87 implementations."