also i know i havent played MW that much but count me in as one who things OB gets a bad rap... ive read countless posts on here about people who seem very put out that this feature was in MW but not in OB and alot of the times its one little stupid arbitrary thing that i honestly want to just smack the person for complaining about. one example is fast travel, im sorry but dude how about just not fast traveling its not a game breaker if you dont friggin use it..... another thing is spears like seriously i wish they were in OB but how is not having a spear a game changer get over it... there are other stupid "game breaker" complaints ive read that are just ridiculous.
oh i think im done for now.. and i dont feel like fixing any more grammer...
I can understand why new players who love Oblivion as much as we loved Morrowind get annoyed when we complain. Then again, when I do rarely hear someone talk about why Daggerfall was better than Morrowind, I also see their logic, and usually agree with them. I might not agree that Daggerfall was a better game overall (although it is still pretty nifty, what, 16 years later?) but there are things from Daggerfall that shouldn't have been dropped, like languages skills, climbing, etc, which Morrowind simplified. However, the leap in detail between MW and DF is much larger than between MW and OB, so it's hard to make a direct comparison.
That said, let's talk about stuff like fast travel and spears. It's not that we don't like fast travel. It's that we don't like fast travel that's free, and obnoxiously convenient. And since they include it they way they have, they feel no obligation to add other varieties. Oblivion's solution to fast travel is what you do when you want to include a feature and don't have the resources to flesh it out, not what you do when you have 100 people working for 4 years. Compared to Oblivion,
Daggerfall's solution for fast travel was more complex, immersive, detailed, mature, realistic, and other words. And they had how many people working on it? I've said it before and I'll say it again: OB fast travel is teleportation. For free. You don't use any magicka, health, or gold. All your equipment is in as good of condition as when you started. It just doesn't make sense.
Okay, spears. It's not so much about the spears themselves, even though they are THE most common, useful weapon for the last 20,000 years of human history, from caveman's pointy sticks to bayonets on machine guns. It's the idea that a MASSIVE, open world, record setting RPG like the Elderscrolls would cut content. Are you really unconcerned that they are okay with just saying "Meh." to additional features? What if they got rid of axes, or helmets, or shock spells? I'm getting a little tired of Bethesda always trying to make the newest, shiniest RPG, rather than the most inclusive, expansive, and record setting. Nice graphics fade. 16 years from now, Skyrim is going to look like crap. 16 years ago, Daggerfall came out. And no one has broken the record for the size of it's game world.