Welcome to the more experienced TES club.
screw the compass and world map from skyrim the morrowind system is leagues better and way more fun to explore. morrowind is actually challenging and rewarding in a way that oblivion and skyrim could never be. somehow the horrendous draw distance and constant fog even add layers of awesome atmosphere. after 80 hours in i feel that i have barely scratched the surface and i almost feel weird saying that i am enjoying this more than skyrim. this game has real soul and regardless of the combat mechanics it has definitely stood the test of time. i am impressed, and while i loved skyrim and oblivion, very dissapointed in the way the series has changed.
I agree.
Today the amount of hand-holding in games makes them less exciting and rewarding. Generally less brain use is required as the game tells you everything and you just follow arrows. I guess this has been made to increase sales (not frustrating the younger audience). Exploring and combat isn't exciting if the game tells you where everything is before you spot it with your own eyes. Since Oblivion I've had to mod hand-holding features like compass markers out of the game before I've started to enjoy playing the games.
I hope that after the next console generation there's enough disc space to add voice acting for things like directions. Good quality voice acting isn't cheap though. In old games like Morrowind where everything was just text things like directions weren't a problem. Everything in the text was easy to fix later in the game's development. Rerecording voices later is so much harder. Too bad today AAA games have to be like action movies instead of books to sell...