Morrowind FoV?

Post » Fri Jun 22, 2012 5:45 pm

I wanted to know if you can change the field of view in Morrowind. I know for a fact that you can change it in Oblivion and Skyrim using console commands. If there is any way of changing it, let me know.
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Nicole Coucopoulos
 
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Post » Sat Jun 23, 2012 6:09 am

Field of view? You mean draw distance? Or do you mean switching between first and third person? Yes to both.
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LijLuva
 
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Post » Sat Jun 23, 2012 12:05 am

He means widening how far you can see in first or third person view.
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Krystal Wilson
 
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Post » Fri Jun 22, 2012 10:44 pm

^Yea what Marss said
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Yama Pi
 
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Post » Sat Jun 23, 2012 8:11 am

MGE / MGE XE allows this.
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Nicola
 
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Post » Sat Jun 23, 2012 7:59 am

I want to play Morrowind with out any visual mods, I love the look of it :) . I can't just download a mod that allows me to change the FoV?
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KIng James
 
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Post » Sat Jun 23, 2012 9:05 am

You could search for one on PES, but I'd doubt you'd find one, FOV changes are usually accompanied by other things.
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Ryan Lutz
 
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Post » Fri Jun 22, 2012 6:35 pm

You can change the FoV with MGE or the FPS Optimizer version 1.96
If you don't want any other changes then you can ignore all other options these tools have, and just use the FoV changes only.
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celebrity
 
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Post » Fri Jun 22, 2012 7:06 pm

I want to play Morrowind with out any visual mods, I love the look of it :smile: . I can't just download a mod that allows me to change the FoV?

Common misconception, MGE by itself does not have to change the style of the game whatsoever. MGE does not modify game assets (textures, meshes) at all -- it works with other third party replacers you have installed. Furthermore, all of the distant land, water, and shader effects are all optional as well. MGE can be used to set FOV and affect nothing else if that is all you set up.
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Alycia Leann grace
 
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Post » Fri Jun 22, 2012 5:17 pm



Common misconception, MGE by itself does not have to change the style of the game whatsoever. MGE does not modify game assets (textures, meshes) at all -- it works with other third party replacers you have installed. Furthermore, all of the distant land, water, and shader effects are all optional as well. MGE can be used to set FOV and affect nothing else if that is all you set up.
So if I install MGE and choose the settings I want, will Morrowind's graphics look like I just installed the game?
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Suzy Santana
 
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Post » Sat Jun 23, 2012 12:44 am

So if I install MGE and choose the settings I want, will Morrowind's graphics look like I just installed the game?
Your game will look exactly the same as it does now.
MGE won't do anything different to your game when simply installed. Any changes you want will be made when you change the settings, add shaders, run DL, etc.
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naome duncan
 
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Post » Sat Jun 23, 2012 9:32 am


Your game will look exactly the same as it does now.
MGE won't do anything different to your game when simply installed. Any changes you want will be made when you change the settings, add shaders, run DL, etc.
Thank you for all your help!
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Cameron Wood
 
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Post » Fri Jun 22, 2012 10:22 pm

I don't have Morrowind installed at the moment so can't check, but can't FOV be changed in the .ini? Or am I misremembering this?
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Tarka
 
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Post » Fri Jun 22, 2012 6:49 pm

I don't believe so Pseron. When MW was released, most of the monitors for home pc's were 4:3 CRT's, so the FOV was set in stone until FPSO came along.
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Kristian Perez
 
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Post » Sat Jun 23, 2012 8:59 am

I don't have Morrowind installed at the moment so can't check, but can't FOV be changed in the .ini? Or am I misremembering this?
A werewolf FOV option was added for Bloodmoon to change the perspective when you're a werewolf (it's set to 100 by default), but there's no regular FOV option.
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Ria dell
 
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Post » Fri Jun 22, 2012 7:41 pm

MGE has adjustable FOV set at 90 by default IIRC.
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Darlene DIllow
 
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