Morrowind Graphics Extender - ugly SSAO shader artifacts

Post » Sun Jan 25, 2015 3:17 pm

I'm using Morrowind Overhaul & Morrowind Graphics Extender XE 0.9.10 (the latest version, I think).

While playing, I see weird artifacts from the "SSAO HQ" shader that MGEXE provides. It gives a nasty dither/"glass tile" effect, mostly on distant objects near the view distance cutoff. I'm not using Distand Lands.

See pics here: http://imgur.com/a/lpxhW

Obviously I can remove the SSAO shader, but I do like the look in areas of the frame where it's not hideous. Can it be fixed?

  • Screenshots of my MGEXE config: http://imgur.com/a/jp99p
  • mgeXE.log: http://gist.github.com/anonymous/b291a256cd546fd1ea0a

Sorry about the messed up links but this forum won't let me post real ones.

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Richard Thompson
 
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