If Morrowind had come out in 2011...

Post » Thu May 03, 2012 10:43 am

Maybe if they enhanced the graphics and DO NOTHING ELSE TO THE GAME it would be good. I don't want Bethesda screwing up Morrowind too.
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Steve Bates
 
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Post » Thu May 03, 2012 2:53 am

I do NOT want Skyrim's gameplay.

With you, there. I can understand that some people prefer it, but as far as I'm concerned the far greater gameplay in Morrowind is to my liking.
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Chloe Mayo
 
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Post » Thu May 03, 2012 9:21 am

I don't really recall this "god-like depth" and "role-playing goodness" you mention to be honest.
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Beast Attire
 
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Post » Thu May 03, 2012 2:02 am

Thank goodness it was released when it was.
It would just be like Skyrim if it was out now.
You would need a Steam account and could not play it without Steam/Valve and goodness knows who else's access to your computer 24/7. You would be pestered with a buggy game, hideous interface and as of yet no mod kit. And when you do get to mod it has to be "allowed" by Steam/Valve who will own your mod and can do with it whatever they want.
So no, I for one am glad it came out just before this idea of the company owning the buyer, but the buyer cannot own the game.

So leave it alone and let the old crowd of modders take FULL 100% pride in the fact that they made Bethesda as big as it is - without them it you would not even remember Morrowind.
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Sara Lee
 
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Post » Thu May 03, 2012 1:36 am

Very well put Jinix. I absolutely hate the "lets force the stupid gamers into all kinds of BS we can come up with and control them forever" attitude. If I bought the game I own it and only I should have access to it and modding should be free, providing the CS is released too.

Oh, and if the internet is down? Tough luck, buddy :brokencomputer:
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helliehexx
 
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Post » Wed May 02, 2012 10:30 pm

I agree, Morrowinddddddd. Come on Bethesda. Let's jump on a band-wagon that people wouldn't mind riding. Let's get a re-vamp for Morrowind.
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Jake Easom
 
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Post » Wed May 02, 2012 11:49 pm

I say leave Morrowind alone. It is still an amazing game with a decade of modders fixing whats wrong with it. If you have a specific beef with the game there's most likely a mod for it. I'd much rather they work on a new TES, preferably after taking a good long look at how amazing Morrowind was (and maybe the previous games i cant really say there since i haven't played them) and then make the next game which 10 years later will still have so many people absorbed in it.

Edit: Hell Morrowind doesn't even really need mods. I only have the essentials like MCP and MGE and a few other minor mods and I am still having an amazing time re-exploring the game.
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Lyndsey Bird
 
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Post » Thu May 03, 2012 9:25 am

There are mods for Morrowind that improve the graphics. I use a few, Google them or something.

Edit: I`m not using http://www.youtube.com/watch?src_vid=9NX-MvnYUEs&annotation_id=annotation_723879&hd=1&feature=iv&v=uhuHaNX93_s one yet, but lookit.
that ones alright< morroblivions alot better i think
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Laura
 
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Post » Thu May 03, 2012 12:42 am

Thank goodness it was released when it was.
It would just be like Skyrim if it was out now.
You would need a Steam account and could not play it without Steam/Valve and goodness knows who else's access to your computer 24/7. You would be pestered with a buggy game, hideous interface and as of yet no mod kit. And when you do get to mod it has to be "allowed" by Steam/Valve who will own your mod and can do with it whatever they want.
So no, I for one am glad it came out just before this idea of the company owning the buyer, but the buyer cannot own the game.

So leave it alone and let the old crowd of modders take FULL 100% pride in the fact that they made Bethesda as big as it is - without them it you would not even remember Morrowind.
I have Skyrim for the PS3 and I enjoy it, it's a great game in its own right. But when they start forcing PC users to create a Steam account and they have to have Internet to activate the game in order to play..... It's just ridiculous.
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(G-yen)
 
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Post » Wed May 02, 2012 8:17 pm

I agree with the OP. There should be a re-vamped version of Morrowind. What about the people with only consoles? The console versions don't have mods.
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Nathan Risch
 
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Post » Thu May 03, 2012 9:51 am

I do NOT want Skyrim's gameplay.
Agreed. Graphics-wise, I'd love to see Morrowind shine like Skyrim, though.
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Love iz not
 
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Post » Thu May 03, 2012 10:45 am

that ones alright< morroblivions alot better i think
NOT a good idea to talk about that here.

MOSG+MCP+MPP does it just right for me. I have no particular desire to see an actual officla HD remake of Morrowind, though morbid curiosity might make me buy it...
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chloe hampson
 
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Post » Thu May 03, 2012 8:31 am

I have Skyrim for the PS3 and I enjoy it, it's a great game in its own right. But when they start forcing PC users to create a Steam account and they have to have Internet to activate the game in order to play..... It's just ridiculous.
If it was only ridiculous. It′s downright dictatorial if you ask me.
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Bek Rideout
 
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Post » Wed May 02, 2012 8:13 pm

Agreed. Graphics-wise, I'd love to see Morrowind shine like Skyrim, though.

I would, too, if they managed to keep its darkness, uncleaniness and unique race looks in there. Even all the mods that make the graphics better also make the game more light, shiny and clean, and this, in my opinion, goes against the overall special atmosphere of the game.
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Charlotte Buckley
 
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Post » Wed May 02, 2012 9:41 pm

that ones alright< morroblivions alot better i think
Morro-cannot say (Discussion of it is even dangeroues ecspecially on these forums) Was GODLY when it first came out.
But now, it's quite looks and mainly is inferior to Morrowind with mge and a load of graphics mods. Morroblivion falls short by being amost questless (The converter has it's limitations) generic looking characters, mediocre Oblivion voice acting, but does excel with the fact that the npcs have schedules. The schedules and npc interactions with eachother is quite awesome, one of the few good points of Oblivion.
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Louise Andrew
 
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Post » Thu May 03, 2012 10:29 am

Morro-cannot say (Discussion of it is even dangeroues ecspecially on these forums) Was GODLY when it first came out.
But now, it's quite looks and mainly is inferior to Morrowind with mge and a load of graphics mods. Morroblivion falls short by being amost questless (The converter has it's limitations) generic looking characters, mediocre Oblivion voice acting, but does excel with the fact that the npcs have schedules. The schedules and npc interactions with eachother is quite awesome, one of the few good points of Oblivion.
It ha all the quests now (according to their website)

But I think a game like Morrowind being released in 2011 would only happen if some indie gaming label got funding, the more money a company has the more money they seem to want.
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Albert Wesker
 
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Post » Wed May 02, 2012 10:59 pm

Remaking Morrowind with the Skyrim engine would take just about as much time (and money) as making a new game set in Argonia, Summerset Isles, or Hammerfell, and the market for a remake would undoubtedly be less than for a new game in a new setting.

Besides, if it had Skyrim's game mechanics, I wouldn't want to play it. If it were distributed or activated through Steam, I couldn't play it even if I wanted to. Morrowind is the slightly rough-cut gem that it is, and I'm quite happy with it; besides, modders have put a considerable shine on the old stone, at least for those who play on PC.

Sorry, no sale here.
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kasia
 
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Post » Thu May 03, 2012 2:59 am

Morrowind couldn't come out in 2011 without being a very different game, aimed at a different audience, whose largest numbers would come from consoles. Just the way it is. So would I play that very different game, if it was called Morrowind...?

Well, I have played it, and it's called Skyrim. Don't like it anywhere near as much, and waiting on the CK and plenty of mods to fix things I dislike about it, which will probably help a great deal. Skyrim's not a bad game at all, nor would a Skyrim-called-Morrowind be a bad game. It's just not my sort of game.

Now, the game gamesas did years ago, before Oblivion--the one intended mainly for the PC audience of the period? Called Morrowind. That was my kind of game. We won't see it's like again, anytime soon.
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James Smart
 
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Post » Thu May 03, 2012 12:50 am

Bethesda is not going to revamp Morrowind. Skyrim is the future of ES. Maybe I'll be surprised and they'll put character build back into the next one, but I doubt it. They looked at the modern buyer and Skyrim was the result. It's chock full of 'stuff' and has low overhead.

If there are enough people who want a game like Morrowind, the market should hopefully find one to sell to you. That may not be Bethesda. Or? Maybe Bethesda will put out another title for this audience.

But I'm not expecting it.
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Richus Dude
 
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Post » Wed May 02, 2012 9:14 pm

I do NOT want Skyrim's gameplay.

Just Skyrim's combat, maybe?
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Lillian Cawfield
 
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Post » Wed May 02, 2012 9:02 pm

If Bethesda replicated Morrowind with the graphics and updated sounds (maybe speech, but not essential), made the spaces between cities longer and gave NPCs schedules with the improved animation and combat, then great.

But if they added that awful GPS compass, Fast travel and pop-ups telling you everything, then No. It would destroy what made Morrowind great... making you explore a strange world.

One of the great things about Morrowind is it treated you like an advlt in a strange world, not a two year old in a movie of Lord Of The Rings.
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Dona BlackHeart
 
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Post » Wed May 02, 2012 10:16 pm

If Bethesda replicated Morrowind with the graphics and updated sounds (maybe speech, but not essential), made the spaces between cities longer and gave NPCs schedules with the improved animation and combat, then great.

But if they added that awful GPS compass, Fast travel and pop-ups telling you everything, then No. It would destroy what made Morrowind great... making you explore a strange world.

One of the great things about Morrowind is it treated you like an advlt in a strange world, not a two year old in a movie of Lord Of The Rings.

I find it amusing you complain about fast travel, yet contradict yourself by encouraging the removal of player choice.

some people don't have the time to invest in running across the map, or scouring the wiki for solutions to troubling quests, others do. the fast travel system was incorporated with that in mind. it's inclusion is better served there than not.

complaining about a feature that you are neither required, or forced to use while praising the tedious nature of the "exploring" aspect of Morrowind (and what happens if I don't like it's atmosphere?) is just silly. it's part of the reason the mass appeal of Morrowind never met the majority while Skyrim holds the attention of even the casual consumer base.
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Amanda Leis
 
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Post » Thu May 03, 2012 6:56 am

I keep hoping Bethesda copies Bungie and re-releases Morrowind with updated graphics like they did with CE. They could call it the RPG of the decade edition or something.

Yea, but i still want mai arena remake :D
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Josh Sabatini
 
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Post » Wed May 02, 2012 7:33 pm

some people don't have the time to invest in running across the map, or scouring the wiki for solutions to troubling quests, others do. the fast travel system was incorporated with that in mind. it's inclusion is better served there than not.


It's called not begging for instant gratification and just enjoying the game as you manage to play it. So what if it takes you 3 months to complete the game. I guarantee you you'll still enjoy the game.

And if you absolutely can't, well there's the door. There was no reason for Beth to cater to people who can't understand nor cope with that.
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bimsy
 
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Post » Thu May 03, 2012 1:42 am

If Morrowind came out in 2011 it would be a dumbed down version of it, and we'd all cry about how The Elder Scrolls 3:Oblivion/Hammerfell/Summerset/whatever would the 3rd one be is much better.

The sad fact is that I'm not even kidding or being ironic, 100% that I wouldn't like it as I like it the way it was released in 2002.

some people don't have the time to invest in running across the map, or scouring the wiki for solutions to troubling quests, others do. the fast travel system was incorporated with that in mind. it's inclusion is better served there than not.

This perfectly explains the dumbness of it we morrowind "fan boys" keep talking about. Morrowind didn't make you bookmark all the possible wiki pages because NPCs actually explained everything, gave you perfect directions, journals were insightful and dialogue was more than just "take this letter to this guy" without saying where or what he is. If you had to look up on wiki to finish any quets in Morrowind I suppose inbuilt gps with satelite-like map is for you. I did Morrowind all the way trough without a single help from any kind of wiki, because in-game info was enough for me.

As for the fast travel, it's just a weak excuse to short down traveling. Not saying it's useless, I'm just saying that it's covering tha fact that going more trough the wilderness will make you realise sooner how everything looks the same. Morrowind didn't have this problem because every single location was unique and carved itself to the memory. So I prefer Morrowind's small world over Skyrim's albeit bigger and still beautiful world.

Not saying Skyrim's a bad game though, I love it, and I can see myself playing it for a very long time.
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Carolyne Bolt
 
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