If Morrowind had come out in 2011...

Post » Thu May 03, 2012 1:42 am

...with the gameplay of Skyrim, and the ol' ES3 god-like depth and role-playing goodness (which skyrim lacked) it would probably be the best game ever created. Just thought I'd put that out there xD
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Ian White
 
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Post » Wed May 02, 2012 10:31 pm

I keep hoping Bethesda copies Bungie and re-releases Morrowind with updated graphics like they did with CE. They could call it the RPG of the decade edition or something.
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Angela
 
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Post » Thu May 03, 2012 1:22 am

This one agrees :goodjob:
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Claire
 
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Post » Thu May 03, 2012 12:35 am

Yeah but its not gonna happen anyway, so why even start a thread about it?
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biiibi
 
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Post » Thu May 03, 2012 8:21 am

Yeah but its not gonna happen anyway, so why even start a thread about it?

Because you need somewhere to post.
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rae.x
 
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Post » Wed May 02, 2012 9:18 pm

There are mods for Morrowind that improve the graphics. I use a few, Google them or something.

Edit: I`m not using http://www.youtube.com/watch?src_vid=9NX-MvnYUEs&annotation_id=annotation_723879&hd=1&feature=iv&v=uhuHaNX93_s one yet, but lookit.
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Sunny Under
 
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Post » Thu May 03, 2012 4:11 am

I do NOT want Skyrim's gameplay.
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ILy- Forver
 
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Post » Thu May 03, 2012 4:23 am

It was done with Myst. :shrug:
I could see them selling a Morrowind DLC before selling a new release.
A DLC could add data or even replace the game exe with a new one; (Likely wrapped in Steam DRM :().
I would think that testing the DLC would be the real hurdle though.

** I just doubt that they would produce a new release with text based dialog ~and I don't see them recording all of the text.
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Emily abigail Villarreal
 
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Post » Thu May 03, 2012 1:48 am

no
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Russell Davies
 
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Post » Thu May 03, 2012 8:51 am

I keep hoping Bethesda copies Bungie and re-releases Morrowind with updated graphics like they did with CE. They could call it the RPG of the decade edition or something.

I honestly doubt it will happen, tho I'd like to see it.

Don't worry tho, I'm more than sure that as soon as construction kit comes out people will start working on projects devoted to building up Vvanderfell, whole Morrowind and eventually the rest of the Cyrodiil.

Heck, even I'm thinking about it.


It was done with Myst. :shrug:
I could see them selling a Morrowind DLC before selling a new release.
A DLC could add data or even replace the game exe with a new one; (Likely wrapped in Steam DRM :().
I would think that testing the DLC would be the real hurdle though.

** I just doubt that they would produce a new release with text based dialog ~and I don't see them recording all of the text.

That could be easily avoidable. 1st off if it's gonna be a DLC half of the Morrowind is destroyed at the time anyway, so don't know about the mainland, but there wouldn't be almost anyone other than Argonians on Vvanderfell, and Nords and Dunmers on Solstheim.
2nd solution could be adding a code to the engine to feature a half written dialogue if needed, but I doubt it would be THAT neededn.

It won't be a DLC however, since Morrowind is really big and they won't be doing a whole province as a DLC, at least I doubt they would. And it would be totally stupid to do Vvanderfell but leave the mainland itself bare as it is now.
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Tiffany Castillo
 
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Post » Thu May 03, 2012 9:02 am

Don't worry tho, I'm more than sure that as soon as construction kit comes out people will start working on projects devoted to building up Vvanderfell, whole Morrowind and eventually the rest of the Cyrodiil.

Heck, even I'm thinking about it.

+1
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Andrew Tarango
 
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Post » Thu May 03, 2012 1:06 am

It won't be a DLC however, since Morrowind is really big and they won't be doing a whole province as a DLC, at least I doubt they would. And it would be totally stupid to do Vvanderfell but leave the mainland itself bare as it is now.
Ah... there is a misunderstanding (mine I think); I meant (I actually did mean :)) an official Morrowind DLC (usable only by Morrowind owners).
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Emma Pennington
 
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Post » Thu May 03, 2012 6:19 am

Well, if MW had come in 2011 it wouldn't have been MW. Everything in life belongs to their time. A lot of folks think that if Leonardo Da Vinci lived during this time he would have been creating airplanes or scientific stuff only because he was interested in those things in the 16th C. Who knows. Perhaps, he would have been interested in something else, something that totally diverts his attention and above all his thinking. Sometimes the weight of influence is much heavier than our personal interests.
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i grind hard
 
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Post » Wed May 02, 2012 11:19 pm

Ah... there is a misunderstanding (mine I think); I meant (I actually did mean :smile:) an official Morrowind DLC (usable only by Morrowind owners).

Aaah... in that case I do hope you realise that that option is even less likely to happen. We might only see it in case Bethesda makes whole Tamriel one day, but a remake of Morrowind...I doubt it. Not that I wouldn't like to see one.
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Racheal Robertson
 
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Post » Wed May 02, 2012 11:32 pm

The biggest problem with all of these wishes (beyond the fact that Bethesda isn't interested) is that the history and lore of Tamriel have evolved over the course of the TES games. If a "New Morrowind" were to be released now, the island of Vvardenfell would be basically a crater, and the rest of Morrowind would have been overrun and conquered. I believe that Bethesda intentionally brought these changes into the story line, as a way of discouraging fans who keep asking for a remake.
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Rebecca Dosch
 
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Post » Thu May 03, 2012 9:19 am

Aaah... in that case I do hope you realise that that option is even less likely to happen. We might only see it in case Bethesda makes whole Tamriel one day, but a remake of Morrowind...I doubt it. Not that I wouldn't like to see one.
Less likely than full blown re-release using their latest engine? I didn't say remake, I said a DLC; (meaning some asset replacement and shader changes... possibly slight changes made to the executable, but still just a Morrowind mod. *Even if released on disc.)

The biggest problem with all of these wishes (beyond the fact that Bethesda isn't interested) is that the history and lore of Tamriel have evolved over the course of the TES games. If a "New Morrowind" were to be released now, the island of Vvardenfell would be basically a crater, and the rest of Morrowind would have been overrun and conquered. I believe that Bethesda intentionally brought these changes into the story line, as a way of discouraging fans who keep asking for a remake.
Why would a remake have to be set in the same century as Skyrim? (Why not set just where it was originally).

*Have I missread the topic? Is it about a modern Morrowind, or a modern Morrowind? (Set in Skyrim's age, or only set in Skyrim's engine?)
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Chloe Yarnall
 
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Post » Thu May 03, 2012 12:38 am

Less likely than full blown re-release using their latest engine? I didn't say remake, I said a DLC; (meaning some asset replacement and shader changes... possibly slight changes made to the executable, but still just a Morrowind mod. *Even if released on disc.)

I don't know whether I understand you correctly, because I don't think this is possible as a mod to Morrowind. The things that can't already be "fixed" by modders are things that are part of the executable. It wouldn't be a mod. It would be at the very least a patch, and given that you're talking about using the Skyrim engine (I think), it would have to be a "remake." All of the body models, animations, scripts, etc. would have to be redone. The changes to the physics alone would cause major problems.

I think it would be far easier to do it the other way around, as a "mod" to Skyrim. And that would be a major undertaking.

Why would a remake have to be set in the same century as Skyrim? (Why not set just where it was originally).

*Have I missread the topic? Is it about a modern Morrowind, or a modern Morrowind? (Set in Skyrim's age, or only set in Skyrim's engine?)

I probably made a leap beyond the bounds of the topic. :)

I was pointing out the fact that all of the TES releases, up to the present, are in chronological order, and part of a timeline. Each release also makes changes to the "historical facts." The Tamriel of Daggerfall is quite different from the Tamriel of Morrowind, etc. Some changes are quite obvious, like the change to the "Beast Races." (And that's one example of the physical problems that I mentioned above.)
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Tina Tupou
 
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Post » Thu May 03, 2012 12:31 am

They remake old movies these days like ringing a bell, why not remake an old game, if it makes em money right.
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naana
 
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Post » Wed May 02, 2012 10:52 pm

I for one say, leave great titles alone. Don′t mess around with them as it will effectively destroy their memory of greatness and plunge them into the dark abyss of the capitalistic society which has destroyed so many great ideas.

There was a reason why James Cameron refused to make Terminator 3 and beyond and I would so hate a remake of Deus Ex, one of my top three favorite games.
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rolanda h
 
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Post » Wed May 02, 2012 10:05 pm

I don't know whether I understand you correctly, because I don't think this is possible as a mod to Morrowind. The things that can't already be "fixed" by modders are things that are part of the executable. It wouldn't be a mod. It would be at the very least a patch, and given that you're talking about using the Skyrim engine (I think), it would have to be a "remake." All of the body models, animations, scripts, etc. would have to be redone. The changes to the physics alone would cause major problems.

No one is talking about a Morrowind mod here, engine remakes are being done already and that's as much as we can get.

We are talking about, in which timeline and in which form as in a mod or a DLC-aside, about a dlc for Skyrim that will feature Morrowind. So that way nothing would have to be redone, they would use all animations and stuff from Skyrim, aside from making a few more hair/head styles, tilesets and crap like that which wouldn't be THAT much of a job for bethesda, at least I don't see the need to make anything more than they would make for an ordinary expansion, just a bit more on the side of modeling and texturing.
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Valerie Marie
 
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Post » Wed May 02, 2012 9:11 pm

I'd like to keep Morrowind as Morrowind please.
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John N
 
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Post » Thu May 03, 2012 2:13 am

No one is talking about a Morrowind mod here, engine remakes are being done already and that's as much as we can get.

We are talking about, in which timeline and in which form as in a mod or a DLC-aside, about a dlc for Skyrim that will feature Morrowind. So that way nothing would have to be redone, they would use all animations and stuff from Skyrim, aside from making a few more hair/head styles, tilesets and crap like that which wouldn't be THAT much of a job for bethesda, at least I don't see the need to make anything more than they would make for an ordinary expansion, just a bit more on the side of modeling and texturing.

Yes, and that's where the "timeline" problem comes into play. Skyrim occurs a couple of hundred years after Morrowind, and Vvardenfell Island has been destroyed. You can't have a believable entry-point from the Skyrim game into a DLC that's 200 years in the past.
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Pants
 
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Post » Wed May 02, 2012 10:57 pm

Yes, and that's where the "timeline" problem comes into play. Skyrim occurs a couple of hundred years after Morrowind, and Vvardenfell Island has been destroyed. You can't have a believable entry-point from the Skyrim game into a DLC that's 200 years in the past.

Yes, and I am 100% sure that Bethesda won't make a mod featuring Morrowind in Skyrim's timeline, nor will they make a DLC of Morrowind alone, without the landmass of Skyrim. IF they make Morrowind it's gonna be a selling cd package ala Fallout 3's New Vegas which was a game of it's own that featured exactly the same gameplay and was made in the exactly the same engine as in Fallout 3. But I'm also 99% sure they ain't gonna do that either.
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herrade
 
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Post » Wed May 02, 2012 10:32 pm

If Morrowind had come out in 2011 Red Mountain would've looked like an epic mountain instead of a hill.
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Charleigh Anderson
 
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Post » Thu May 03, 2012 6:01 am

I would love to see what the models for some of the more bizarre creatures in morrowind would look like in newer tech.

Netches
Ash slaves/vampires/corprus beasts
Nix Hounds
Kwamas
Kaghouti
Guar
Yes, even cliff racers.
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Mark Hepworth
 
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