hi there,
i always spend some time creating a new character, they're mostly jacks of all trades (always dark elves by the way).
what i came up with for my current playthrough is this:
MAJOR
- speechcraft
- long blade
- block
- mysticism
- athletics
MINOR
- security
- marksman
- light armor
- restoration
- acrobatics
specialization is stealth.
what bugs me a bit about it is that i did not include sneak this time, as it's one of the coolest skills in my opinion.
so, this character can fight with a sword or switch to throwing stars or a bow, cast buffs and debuffs with mysticism and restoration and, well... influence people and break in their houses
don't understand it as a definite suggestion, i just wanted to post my thoughts about it.
i should add that i run morrowind pretty heavily modded with BTB's game improvements, talrivian's state-based hitpoint calculation and a (large!) number of own tweaks, including gouverning attributes for some skills (mostly oblivion-style and in my opinion still balanced) and 15 instead of 10 major/minor increases towards levelup (this scales the insane max level of 70-80 down to around 50), while making it easier to obtain the x5-multiplier (i only need 7 skill-ups for it; with 15 skill increases towards levelup, you can, with minor skills counted in, easily reach a x5-multiplier in two attributes, while increasing luck every level (which only increases by 1)).
never tried galsia's mod, but with the changes above i'm not really micromanaging my levelups anymore, so i probably never will try it out
(as i think about it, maybe i could release a small mod with these changes some time).
if you have the patience, you could just make your own adjustments with the construction set (be warned though, it's incredibly addictive
)
so, these are just my thoughts.
try stuff out and keep the stuff that makes your game more fun!