Morrowind Or Oblivion

Post » Sun Jan 31, 2010 7:23 pm

Personally, I much prefer Morrowind, but each game is good in its own right. Morrowind is much more heavily based on the skills and abilities of the character, and is therefore the "better" RPG. Oblivion is much more dependent on player skills, and is therefore the "better" action game. Each game has elements of both, but leans more toward one or the other. Which of the two you prefer is purely a matter of your own playing style.

What keeps me playing Morrowind, long after getting bored with Oblivion, are the hand-placed items scattered in the most unlikely places, the sheer number of places to find (some well concealed almost in plain view or just around a corner from a major path) and things to do (not all with the same character), the ability to do what you want at whatever pace you prefer and in many cases HOW to do them, the heavily intertwined relationship between the in-game books and the events that unfold around you, the sheer variety of different types of armor and clothing which you could wear simultaneously, the sense of satisfaction as your character goes from a pathetic weakling to becoming the most powerful thing in the game, and the ready ability to mod the game in so many fundamental ways.

Morrowind is a lot more tedious than Oblivion at first, since your character is nearly trhe weakest thing on the island, rather than having everything adjusted throughout the game to your character's level to maintain the same degree of "challenge" from start to finish. That's both a good and a bad thing, however, because on the one hand Morrowind's system leaves you with a clear sense of improvement over time, but on the other hand leaves you searching far and wide for any worthwhile challenges later in the game. The levelled and scaled opponents and loot in Oblivion, obviously a "solution" to the complaints about Morrowind's lack of late-game challenge, make the degree of difficulty relatively constant from day one, regardless of where you go or what you do. Venturing into "dangerous" areas in Morrowind at low level was suicide. Failure is not only possible at the start in MW, but inevitable until your skills and abilities improve, and you gradually become first proficient and then begin to excell at those things you work at. Overall, Oblivion was more entertaining from a combat standpoint, but never gave me the same feeling of satisfaction, since the blatant levelling and scaling made advancement relatively meaningless, aside from getting to see the next set of weapons and armor in the very limited and all-too-linear progression. High level items were present in MW from day one, although your starting character was unlikely to stumble across any right away, or survive whatever was in the way of them. Only the most powerful or wealthy adversaries carried the better gear, rather than have every passing bandit and thug carrying a fortune in exotic equipment late in the game. Ideally, something between them would be best, but each game has half of the answer.

The scenery in Oblivion was breath-taking in places, and I occasionally stopped my characters to just stare in amazement at the incredible view from some vantage point. The overall "artistic vision" was more limited, though, and it felt more "generic" overall, as opposed to MW's exotic and varied regions and denizens.

The animations in MW are just "primitive" in a lot of respects, and the game really needs the huge host of graphics mods that have grown up around it, as well as the unofficial bugfixes and code patch that resolve a number of significant but not fatal flaws. Modded, MW can look almost as good as OB in many respects, and better in some. Mods can turn Morrowind into just about anything you want, where the fully voiced NPCs and increased overall complexity in Oblivion make it more restrictive for modding, due to the inability to create additional dialog, although spoken dialog can be more "immersive" than a spoken greeeting followed by a block of on-screen text.

Ultimately, the decision is yours. Each game appeals to a slightly different market, and the occasional outbreaks of hostility on this forum between the MW and OB factions reflect the fundamental difference in the way that different people play the two games.
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Sun Jan 31, 2010 6:17 pm

Which game is better Morrowind or Oblivion?


Thank goodness you didn't add which is better playing on PC or Console :)

Is an older brother better than a younger sister?
User avatar
Robyn Lena
 
Posts: 3338
Joined: Mon Jan 01, 2007 6:17 am

Post » Sun Jan 31, 2010 6:36 pm

In Morrowind I got the feeling to be an intruder in a foreign world ("hello outlander"), politics and power seemed far away from the player perspective and you first had to meet with the common people. You had to advance quite a lot into the game before being able to speek with high rank people.

In Oblivion you get in touch with the emperor after 5 minutes, you are directly implicated into the politic plot, you don't have to chose to do so. This gives the impression that the world is yours, while Morrowind world always seemed foreign to me.

While in real life I'd rather go with the second option (oblivion's), for a video game I find it more entertaining to enter a world which is not under my control.
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sun Jan 31, 2010 5:41 pm

Is an older brother better than a younger sister?

That's an excellent question! We all know a younger sister is better. ;)

I like both games for different reasons. In fact, both are still installed on my computer, and I play both, jumping back and forth from time to time.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Sun Jan 31, 2010 9:20 pm

You guys don't scare me...I participate on dog training forums.

But I do like to read about what people enjoyed in the different TES games.

I'm new to gaming (and very rabid). Oblivion is the first game I've played since Sierra's King's Quest I (before some of you may have even been born). Sooo, I am having a blast playing Oblivion while looking forward to playing Morrowind and the others in the series.

Many players started out with Morrowind first and then played Oblivion, which is logical. I wonder if it's "different" for someone like me who was first introduced to Oblivion and then through this game became interested in the entire Elder Scrolls experience? It will be interesting to compare Morrowind having played Oblivion, first.
User avatar
Avril Churchill
 
Posts: 3455
Joined: Wed Aug 09, 2006 10:00 am

Post » Sun Jan 31, 2010 10:13 am

You guys don't scare me...I participate on dog training forums.

But I do like to read about what people enjoyed in the different TES games.

I'm new to gaming (and very rabid). Oblivion is the first game I've played since Sierra's King's Quest I (before some of you may have even been born). Sooo, I am having a blast playing Oblivion while looking forward to playing Morrowind and the others in the series.

Many players started out with Morrowind first and then played Oblivion, which is logical. I wonder if it's "different" for someone like me who was first introduced to Oblivion and then through this game became interested in the entire Elder Scrolls experience? It will be interesting to compare Morrowind having played Oblivion, first.


It will be hard at the start, as it starts off at a slower pace, but after the first couple hours, you will, no doubt, be having a blast. Morrowind and Oblivion are both great games, but Morrowind can actually get you excited for learning more about the game world, because it's so alien.
User avatar
John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Sun Jan 31, 2010 11:25 pm

Things I liked about Morrowind:
-The world felt so alien and different.
-The cities were varied and distinctive, I will never forget the sewers of Vivec or the sand storms of Ald-Ruhn
-Dungeons were dangerous and unique
-The three Great houses were AWESOME!!
-Plenty of different factions to join and do quest for
-SEEMED larger
-Enemies don't level with you

Things I didn't like about Morrowind:
-Call me casual but I didn't like the lack of a quick fast travel system, sure I could pay for it but sometimes I don't feel like walking back to Balmora when I'm in the middle of the wilderness
-The NPCs seemed very static, but of course that's kind of expected for a game so old
-The lack of a quest marker, again call me casual but some of those directions were too vague, just give me a marker so I can go straight there. I remember when I first played Morrowind I spent over an hour searching for Caius Cosades.


Things I liked about Oblivion:
-Epic story (somewhat predictable but still epic)
-Improved Combat system (Still has some problems but its WAY better than Morrowind)
-Beautiful environments (Especially Shivering Isles)
-RAI, the radient ai wasn't perfect but it definitely made the world seem more alive
-Fast travel, yeah I said it I LIKED the fast travel system
-Intriguing faction quest stories, the Dark Brotherhood story is still awesome

Things I hated about Oblivion
-Everything levels with you. Seriously that ruins the whole game for me, to this day I refuse to play Oblivion without an overhaul mod.
-All of the cities look the same. Sure they all have some differences here and there but they can't compare to the distinctive cities in morrowind.
-Lack of many morrowind weapons, no crossbows, no spears, no throwing knives, etc.
-Lack of anything resembling the Three great houses in Morriwind! Seriously I want some Great Houses!
-Dungeons seem the same and give no real reasons to explore them
-Less factions than morrowind

All in all I loved both elder scrolls games, but I think I love oblivion slightly more. Simply because it's a lot more accessible.
User avatar
lucile
 
Posts: 3371
Joined: Thu Mar 22, 2007 4:37 pm

Post » Mon Feb 01, 2010 1:01 am

You can get both as a GOTY package for $35 on steam.

I like both games, but Morrowinds story drew me in more. Oblivion I finally just beat last week and Ive owned it since it first came out. I had fun playing Oblivion but the main quest never drew me in, it was too generic. I'd always run around and do the side quests and then finally get to the game.

My biggest problem with it though was level scaling. I don't want to be game mechanic motivated into building a fighter class if I want to play a mage. See the problem is if I build a mage and level wrong, like I level mysticism or alteration too much I get my butt handed to me in fights. If I make a fighter and play it as a mage I never level or almost never level and my magic skills can improve to 100 and fights are too easy and it isn't fun. Because morrowind wasn't level scaled I felt like I could level up more organically and not need to read on the intrawebs for a guide book so I don't fail a quest because the goblins totally smote the farmers sons.

Still Oblivion looked snazier, you don't move at a snails pace like morrowind(seriously run a cheat and boost your speed its just irritating how slow you move), it had poisons(awesome use of alchemy), some awesome and engaging faction stories, and some other things I can't remember.

Both are great games, but overall I prefer morrowind. After mods I may prefer oblivion though.
User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Sun Jan 31, 2010 8:42 pm

Things I didn't like about Morrowind:
-Call me casual but I didn't like the lack of a quick fast travel system, sure I could pay for it but sometimes I don't feel like walking back to Balmora when I'm in the middle of the wilderness

I see someone didn't pay attention when you where blatantly told that intervention scrolls are good.

-The lack of a quest marker, again call me casual but some of those directions were too vague, just give me a marker so I can go straight there. I remember when I first played Morrowind I spent over an hour searching for Caius Cosades.

I never get this. 1. Get orders to go to south wall corner club. 2. Get there and get told where caius is. 3. go to his house.

Most quests give perfectly fine directions, there's a few bad ones (such as the hlaalu destroy the egg mine quest), but problems are expected in such an epic game. Most quests that give bad directions give you bad directions for a reason. You're SUPPOSED to get lost and look for things, it's a large part of what makes Morrowind so huge.

-Beautiful environments (Especially Shivering Isles)
-RAI, the radient ai wasn't perfect but it definitely made the world seem more alive

Once you see http://www.youtube.com/watch?v=zL8pyOP0VQI, you will never see any of these the same in Oblivion.

Personally I hate Oblivion, it completely disregards what made Daggerfall and Morrowind so awesome, and holds your hand and makes the game far too easy (things that can't be changed by the difficult slider - so shush <_<)
User avatar
Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Mon Feb 01, 2010 12:34 am

I see someone didn't pay attention when you where blatantly told that intervention scrolls are good.

I see someone forgot that as a part of role-playing, not everyone uses magic.
User avatar
Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Post » Sun Jan 31, 2010 8:59 am

I see someone didn't pay attention when you where blatantly told that intervention scrolls are good.


I never get this. 1. Get orders to go to south wall corner club. 2. Get there and get told where caius is. 3. go to his house.

Most quests give perfectly fine directions, there's a few bad ones (such as the hlaalu destroy the egg mine quest), but problems are expected in such an epic game. Most quests that give bad directions give you bad directions for a reason. You're SUPPOSED to get lost and look for things, it's a large part of what makes Morrowind so huge.


Once you see http://www.youtube.com/watch?v=zL8pyOP0VQI, you will never see any of these the same in Oblivion.

Personally I hate Oblivion, it completely disregards what made Daggerfall and Morrowind so awesome, and holds your hand and makes the game far too easy (things that can't be changed by the difficult slider - so shush <_<)


What really devoted fan purist can't take any criticism about his beloved Morrowind?
User avatar
Robert Garcia
 
Posts: 3323
Joined: Thu Oct 11, 2007 5:26 pm

Post » Sun Jan 31, 2010 9:22 pm

and so it begins...*sigh*
User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Sun Jan 31, 2010 5:27 pm

and so it begins...*sigh*


Yep.
User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Sun Jan 31, 2010 11:17 am



Once you see http://www.youtube.com/watch?v=zL8pyOP0VQI, you will never see any of these the same in Oblivion.



Yeah.... <_<

I think that demo betrayed the trust of many fans when Oblvion was finally released. Though I believe that Beth had the best of intentions, I think they bit off more than they could chew with RAI.
User avatar
LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Mon Feb 01, 2010 1:16 am

You guys don't scare me...I participate on dog training forums.

But I do like to read about what people enjoyed in the different TES games.

I'm new to gaming (and very rabid). Oblivion is the first game I've played since Sierra's King's Quest I (before some of you may have even been born). Sooo, I am having a blast playing Oblivion while looking forward to playing Morrowind and the others in the series.

Many players started out with Morrowind first and then played Oblivion, which is logical. I wonder if it's "different" for someone like me who was first introduced to Oblivion and then through this game became interested in the entire Elder Scrolls experience? It will be interesting to compare Morrowind having played Oblivion, first.


training dogs? ohohohoho

*gears up for flamethrower war*
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Sun Jan 31, 2010 11:28 pm

training dogs? ohohohoho

*gears up for flamethrower war*



:cookie:
User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Previous

Return to The Elder Scrolls Series Discussion