Morrowind Overhaul Auto-Update

Post » Mon Jul 18, 2011 5:15 am

I was thinking about the updates for Morrowind Overhaul.
The community is still very active and I have to compile some quite big patches. Nothing wrong with that, but for an user is quite annoying to download gigabytes of patches and install them, plus an inevitable amount of problems with the installation.
So what I'm thinking about is a web-update server (just like the Nehrim's one, and all the online games), to keep the package updated.
That will be perfect: real time updates, little packages every week (10 mb or so), automatic installation...
The fact is, that I have no idea how to realize it.
I only know that I'll need a powerful server to store the updates and let the users download them.
I'd love to try to do something like this because it'll be an enormous step forward for the Morrowind Overhaul project.
So, if someone knows how to do something like this, please post here.

Thanks
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keri seymour
 
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Post » Sun Jul 17, 2011 10:01 pm

You ought to ask Peachykeen about that. We've talked extensively about something similar in the past.
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Chloe Mayo
 
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Post » Mon Jul 18, 2011 3:16 am

Oh, thanks.
I'll try to contact him!
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neen
 
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Post » Sun Jul 17, 2011 8:15 pm

If you're still interested in making this happen, I believe I can help. I would use a linux server with nodejs to host and serve the files and a C++ or Java program to connect the server, check for updates, and apply update operations. I'm assuming this is for individual files like textures, .esp files, etc. I obviously cannot make any promises without more information.
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Ridhwan Hemsome
 
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Post » Sun Jul 17, 2011 9:52 pm

I can vouch for him too lol.
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Devin Sluis
 
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Post » Sun Jul 17, 2011 6:59 pm

If you're still interested in making this happen, I believe I can help. I would use a linux server with nodejs to host and serve the files and a C++ or Java program to connect the server, check for updates, and apply update operations. I'm assuming this is for individual files like textures, .esp files, etc. I obviously cannot make any promises without more information.

Yes, you are right. The files to download will be esps, textures, meshes, etc.
Anyway you got a PM!
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Jason Rice
 
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Post » Sun Jul 17, 2011 4:14 pm

Should be fun to work on this. :biggrin:
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BlackaneseB
 
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Post » Mon Jul 18, 2011 6:52 am

Should be fun to work on this. :biggrin:

We always search help.
If you want to contribute, just say it! :)
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Shannon Marie Jones
 
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Post » Mon Jul 18, 2011 4:04 am

We always search help.
If you want to contribute, just say it! :)

Haha, I already am!
I'm the one who dragged Septim into this ;)
I'm gonna take care of the client program.
I admit, I have the easier job. :tongue:
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ANaIs GRelot
 
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Post » Mon Jul 18, 2011 3:58 am

Haha, I already am!
I'm the one who dragged Septim into this ;)
I'm gonna take care of the client program.
I admit, I have the easier job. :tongue:

Yes I know who you are! Septim told me about you, but I didn't know you'll do the client.
Good to know, welcome in the team mate :)
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Greg Swan
 
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Post » Sun Jul 17, 2011 11:16 pm

Yes I know who you are! Septim told me about you, but I didn't know you'll do the client.
Good to know, welcome in the team mate :)

:foodndrink:
Shouldn't be to bad. Septim and I already went through the basic layout. The job of the client is simple really, most of the work lies on the server side.
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Sasha Brown
 
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